ServerEvents+: Massive Automated Server Events for Minecraft

Mastering Server Events with the Eventor Plugin Running a Minecraft server is about more than just keeping the world online. It is about creating moments that bring your community together, whether that means a surprise PvP tournament, a scheduled building contest, or a server-wide treasure hunt....

Download Eventor for Minecraft 1.14

Original name: Eventor

Minecraft: 1.14

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Eventor.jar1.14—9 КБDownload

Mastering Server Events with the Eventor Plugin

Running a Minecraft server is about more than just keeping the world online. It is about creating moments that bring your community together, whether that means a surprise PvP tournament, a scheduled building contest, or a server-wide treasure hunt. The Eventor plugin transforms how you manage these occasions, giving you a lightweight yet powerful tool to automate commands and broadcasts at the start and end of any custom event. No more scrambling to type announcements or manually triggering rewards — Eventor handles it all with a few simple commands.

What Makes Eventor Stand Out

Unlike bulky event managers that require you to learn complex scripting, Eventor focuses on clarity. You define an event, set its start and end actions, and then launch it with a countdown timer. The plugin supports two execution types: CONSOLE (commands run directly from the server console) and PERMISSION (commands executed as if a player with the right permissions typed them). This flexibility means you can grant temporary fly mode, spawn items, change the time of day, or broadcast custom messages — all without giving players operator status.

Key Features at a Glance

  • Dual execution modes: Run commands as console or as a permission-based player, ensuring security and versatility.
  • Timed event control: Start any event with a precise duration in seconds, and let the plugin handle the rest.
  • Automated broadcasts: Send server-wide messages at event start and end, keeping everyone informed.
  • Simple configuration: Edit a single YAML file to tweak messages, colors, and event settings.
  • Lightweight design: Minimal performance impact, perfect for servers of any size.

How to Set Up Your First Event

Getting started with Eventor is straightforward. After placing the plugin JAR into your server’s plugins folder and restarting, you can begin crafting events immediately. The workflow follows a logical sequence:

  1. Create the event skeleton using /eventor <name> create. This registers the event name in the configuration file.
  2. Open the config.yml file inside the Eventor folder. Here you will find your newly created event with placeholder settings.
  3. Define the type (CONSOLE or PERMISSION) and list the commands to run at the start and end of the event. You can also customize the broadcast messages.
  4. Reload the configuration with /eventor reload so your changes take effect.
  5. Launch the event using /eventor <name> start <time>, where time is the duration in seconds.

For example, a “NightRaid” event could automatically set the time to midnight, spawn hostile mobs, and announce the raid’s beginning — all with a single command. When the timer expires, Eventor can restore daylight, clear mobs, and congratulate survivors.

Diving into Configuration

The plugin’s config file is where the real magic happens. You can adjust the default messages to match your server’s style, using color codes to make announcements pop. The default settings include:

  • args: '&cWrong command!' — displayed when a player uses incorrect syntax.
  • no-event: '&cEvent does not exist.' — shown if the event name is invalid.
  • event-exists: '&cEvent already exists.' — prevents duplicate event creation.
  • no-perm: '&cNo permission!' — standard permission denial message.
  • created: '&bEvent created!' — confirmation of successful event creation.
  • removed: '&bEvent removed!' — feedback when deleting an event.
  • reloaded: '&bConfiguration reloaded!' — indicates the config refresh.
  • events-title: '&bEvent list:' — header for the event listing command.

Each event you create gets its own section where you can specify start and end commands, broadcast messages, and the execution type. The syntax is intuitive, and even server admins with minimal technical background can customize it quickly. For those who prefer a more visual approach, many modern launchers simplify plugin management. For instance, you can easily install Eventor and other server-side mods through the foxygame.net launcher, which offers a convenient menu for downloading and organizing plugins without manually editing files.

Permissions and Security

Eventor comes with a clear permission system to prevent abuse. Only players with the appropriate nodes can create, start, stop, or reload events. The available permissions are:

  • eventor.start — allows starting an event.
  • eventor.reload — permits reloading the configuration.
  • eventor.list — enables viewing all existing events.
  • eventor.create — grants the ability to create new events.
  • eventor.remove — allows deletion of events.
  • eventor.stop — lets a user stop a running event prematurely.

By assigning these permissions carefully, you can delegate event management to trusted staff while keeping full control over the server. The CONSOLE type further reduces risk, as those commands bypass player permissions entirely and execute with full server authority.

Practical Use Cases

Eventor shines in scenarios where you want to run recurring or one-time activities without manual intervention. Here are a few ideas:

  • Automated mini-games: Start a spleef match by clearing an arena, equipping players with shovels, and broadcasting rules — all triggered by a single event start.
  • Scheduled maintenance warnings: Use a CONSOLE event to warn players 5 minutes before a restart, then execute the restart command at the end of the timer.
  • Dynamic world changes: Temporarily enable PvP in a safe zone, switch to adventure mode, or spawn rare loot during a special event.
  • Community challenges: Announce a building contest, give participants creative mode for a limited time, and then revert their gamemode when the event ends.

Managing Events In-Game

Once your events are configured, you can control them entirely through chat commands. The /eventor list command shows all available events, while /eventor <name> start <seconds> kicks off the action. If you need to cancel an event early, /eventor <name> stop will halt it and run any end commands immediately. This real-time control makes Eventor perfect for live server moderation, where you might need to adapt to player behavior on the fly.

Why Eventor Belongs in Your Server Toolkit

Eventor strips away complexity and delivers exactly what a busy server admin needs: a reliable, command-driven event scheduler. It does not bloat your server with unnecessary features, yet it provides enough flexibility to handle almost any timed activity. The clear separation between CONSOLE and PERMISSION types ensures you can automate powerful actions safely, while the permission nodes keep your staff hierarchy intact.

Whether you are running a small community server or a large network, Eventor helps you create memorable moments without the overhead. Its simple installation, intuitive configuration, and robust command set make it a must-have for anyone looking to elevate their server’s event game. Give your players something to look forward to — and let Eventor do the heavy lifting behind the scenes.