Magnet (Craftable Entity Magnet)
Tired of sprinting across your mining tunnel to scoop up a single piece of coal? Frustrated when experience orbs scatter in every direction after a mob fight? The Magnet (Craftable Entity Magnet) add-on is the quality-of-life upgrade you have been waiting for. This clever Fabric mod introduces a craftable, upgradeable magnet that pulls dropped items and experience orbs directly to you, turning tedious collection into a smooth, satisfying experience.
Unlike other item magnets that feel cheaty or teleport loot instantly, this add-on creates a natural magnetic pull. Items accelerate toward you through walls, making it perfect for deep mining, cave exploration, and massive crop farms. You simply hold the magnet in either your main hand or off-hand, and the loot comes to you. It is that simple.
How the Magnet Works
The core mechanic is straightforward. When you hold the Magnet (Craftable Entity Magnet) in either hand, it begins attracting nearby dropped items and experience orbs. The attraction works through solid blocks, so you can stand in a central spot in your mine and watch resources fly toward you from all directions. The effect is smooth and natural, not a teleport, which keeps the game feeling balanced and immersive.
This functionality is available for Minecraft version 1.21.10 and works on the Fabric loader. You can use it in both singleplayer and multiplayer worlds, and it requires no configuration. It is fully survival-friendly, meaning you can craft it and use it without any cheats or commands.
Upgrade System: Six Levels of Power
The base magnet is useful, but the real power comes from its upgrade path. You can upgrade the magnet through six distinct levels, each increasing its attraction range and the strength of its special Focus Mode.
- Level I: The base magnet, crafted from a lodestone, diamonds, iron ingots, and redstone.
- Level II: Upgrade using Copper to boost the collection radius.
- Level III: Upgrade using Iron for a further range increase.
- Level IV: Upgrade using Gold to enhance both range and pull strength.
- Level V: Upgrade using Diamond for a significant power jump.
- Level VI: Upgrade using Netherite Scrap for the maximum possible attraction range.
To upgrade, simply surround the current magnet with the required material in a crafting table. This progression feels rewarding and gives you a clear goal to work toward as you explore and gather resources.
Focus Mode: Pull Entities Toward You
Beyond simple item collection, the Magnet (Craftable Entity Magnet) features a powerful Focus Mode. Hold right-click with the magnet to activate it. While active, your camera zooms in slightly, and your movement slows down similar to drawing a bow. The first entity you aim at becomes locked on, highlighted with a glowing outline.
Focus Mode can pull a wide range of entities, including mobs, animals, villagers, boats, minecarts, dropped items, and experience orbs. The target remains locked until you release right-click. Items are pulled more strongly than living creatures, keeping the gameplay balanced and preventing you from easily dragging hostile mobs around. This feature is excellent for pulling a distant villager toward your trading hall or dragging a minecart back to your rail system.
Armour Stand Support for Automatic Collection
One of the most creative features of this add-on is its support for armour stands. You can give a magnet to an armour stand by right-clicking it. The armour stand will then continuously attract nearby dropped items, acting as a stationary collection point. This is perfect for:
- Crop farms where you want items gathered in one spot.
- Mob farms that drop loot in a specific area.
- Item collection systems that feed into hoppers.
- Hopper collection setups for automated storage.
To retrieve the magnet, simply sneak-right-click the armour stand with an empty hand. This feature requires no power or fuel, making it a brilliant solution for building efficient automatic farms without complex redstone contraptions.
Why This Magnet Stands Out
The design philosophy behind the Magnet (Craftable Entity Magnet) is to reduce tedious item collection without replacing normal gameplay. It will not mine blocks for you, automatically loot containers, or teleport items instantly. Instead, it provides a smooth and satisfying magnetic pull that feels natural while still requiring you to be nearby. This balance ensures the game remains challenging and engaging, just without the busywork.
If you are looking for a seamless way to add this mod to your setup, the foxygame.net launcher offers a one-click install for Magnet (Craftable Entity Magnet), letting you jump straight into the action without manual file management. The launcher also maintains version compatibility, so you can be sure the mod runs correctly on Fabric 1.21.10.
How to Install
Installing this mod is straightforward. First, ensure you have the Fabric loader installed for Minecraft 1.21.10. Then, download the mod file and place it into your mods folder. If you prefer a more automated approach, the foxygame.net launcher handles the installation process for you, and its add-on catalog keeps Magnet (Craftable Entity Magnet) updated with the latest patches automatically.
For those asking "how to install" manually, the steps are simple: download the jar file, drop it in the mods folder, and launch the game. No configuration is needed. The mod works out of the box in both singleplayer and multiplayer, and it supports all six magnet upgrade levels.
Final Thoughts
Whether you are mining deep underground, harvesting massive crop fields, or building automatic farms, the Magnet (Craftable Entity Magnet) helps keep your inventory full instead of leaving items scattered across the ground. Its balanced design, upgradeable nature, and unique Focus Mode make it a must-have addition to any Fabric-based Minecraft world. Stop chasing drops and let the loot come to you.