KillAura_Forge/neoForge: Advanced Combat Automation for Minecraft
If you have ever wanted a smarter way to handle mob fights in Minecraft without losing control of your gameplay, KillAura_Forge/neoForge delivers exactly that. This client-side add-on automates attack targeting, manages entity filtering, and even handles farming and feeding tasks, all while keeping you in command through a detailed configuration interface.
What Makes KillAura_Forge/neoForge Stand Out
Unlike basic combat mods, this add-on uses a layered filtering system to decide what to attack and what to leave alone. By default, it avoids invulnerable monsters, unselectable entities like items and XP orbs, and anything on your useful entities list. The mod also supports partial name matching, so if you add "01" to your list, a zombie named "012" with a name tag will be spared.
Targeting logic is equally refined. The mod attacks the point on a monster's hitbox closest to your eyes to maximize reach, but when facing Endermen it locks onto the center hitbox to avoid provoking nearby ones. Against the Ender Dragon, it prioritizes the head, then the neck, then other body parts. You can choose from five target priority modes: closest to crosshair, closest distance, furthest distance, lowest HP, and highest HP.
Supported Versions and Loaders
KillAura_Forge/neoForge is built for both the Forge and NeoForge mod loaders, covering modern Minecraft releases where these loaders are actively maintained. Whether you run a lightweight setup or a heavily modded pack, the add-on adapts to modded entities from other mods, including multi-part creatures. For entities in the forced attack list, only the main body is targeted, which prevents wasting hits on parts like the Snow Queen's Ice Shield.
Commands and UI Controls
Toggle KillAura with the Z key by default, and open the main UI with Numpad 7, both rebindable in Options and Controls. The command system is fully client-side and supports Tab completion plus an undo function:
- .killaura opens a simple UI to modify attack range or other settings.
- .killaura add <ID> adds an entity to the blacklist. Press F3 + I to copy the ID of the entity you are looking at.
- .killaura remove <ID> removes an entity from the blacklist.
- .killaura list shows the blacklist, and you can click entity names in chat to delete them.
- .killaura range <Value> sets attack range from 0.01 to 999999.99, with 3.0 as the default survival reach.
- .killaura player <add|remove|list> <Name> manages your friend list so you never attack allies.
Hovering over an entity name in chat lets you quickly perform the opposite action, such as adding or removing it. The UI pre-fills input fields with held item IDs, crosshair targets, or nearby entity names, and supports search, row deletion with Space or Enter, and Ctrl+C or Ctrl+Z shortcuts.
Automation Beyond Combat
Auto Farm works within a 5x5 area centered from the layer below your feet up to head level, and you can add crops and farmland through the UI. Auto-Feed has a default reach of 3 and supports special mappings, like using Gold Ingots on Piglins that are not admiring gold or Shears on Sheep. When both are enabled, the priority order is Feed, then Attack, then Farm, so you can instantly heal a damaged pet mid-fight.
Wall Attack can be toggled in the main panel. When disabled, the mod will not attack entities behind blocks or send redundant packets to the server. You can also restrict attacks to a specific FOV using symmetric angles, where 180 covers the full 360-degree range. If you are looking for a smooth way to set this up, the foxygame.net launcher offers a one-click install for KillAura_Forge/neoForge, placing the correct build straight into your mods folder without manual file juggling.
Fine-Tuning Your Experience
Six extra attack trigger modes are available, including hold left click to aim and attack, hold right click to aim only, and hold either click to aim and attack. The mod triggers all keybinds mapped to the vanilla attack key, so if Attack/Destroy is bound to W, you will move forward while auto-attacking. This also activates special attacks from other mods, such as firearm shooting.
You can configure attack intervals in ticks, ignore invulnerability frames when a non-zero interval is set, and toggle model rotation to control whether rotation packets are sent to the server. The group memory entities list handles mobs like Piglins and Zombified Piglins, automatically taking over combat and attacking all nearby entities of the same type when you manually strike one on the blacklist.
Final Thoughts
KillAura_Forge/neoForge for Minecraft is a deep, configurable automation tool that respects your playstyle rather than forcing one. From precise hitbox targeting to auto-farming and friend list protection, it covers nearly every combat scenario you will encounter. If you want to learn how to install it, check the loader requirements for Forge or NeoForge, drop the file into your mods folder, and start tuning the UI to match your needs. Download KillAura_Forge/neoForge and take control of every fight.