DontAtMeSis! - @Mentions & Sound Alerts for Minecraft

DontAtMeSis! – The Ultimate Chat Ping Plugin for Minecraft Servers Communication on a busy Minecraft server can quickly become chaotic. Messages fly by, important calls for a specific player get lost, and sometimes you just want to grab someone’s attention without spamming the chat. That’s where ...

Download DontAtMeSis for Minecraft 1.13

Original name: DontAtMeSis

Minecraft: 1.13

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DontAtMeSis-1.0.0.jar1.13—9 КБDownload

DontAtMeSis! – The Ultimate Chat Ping Plugin for Minecraft Servers

Communication on a busy Minecraft server can quickly become chaotic. Messages fly by, important calls for a specific player get lost, and sometimes you just want to grab someone’s attention without spamming the chat. That’s where DontAtMeSis! steps in – a lightweight, clever Bukkit/Spigot plugin that brings the familiar “@mention” functionality from social platforms right into your blocky world. With a simple chat command, you can ping another player, trigger a satisfying sound, and make their name glow in the chat feed. It’s the kind of small tweak that dramatically improves multiplayer coordination and social interaction.

What Exactly Does DontAtMeSis! Do?

At its core, the plugin allows any player to type @<player> in chat to send a direct notification to that person. The moment the message is sent, the targeted player hears a distinct sound – by default, the sharp thwack of an arrow hitting a player – and sees their own name highlighted in bold, colored text. This instantly draws their eye to the message, even if they were distracted by building, mining, or fighting off creepers. It’s perfect for faction leaders calling out orders, server staff responding to reports, or friends just wanting to say hello across a crowded spawn area.

The plugin is intentionally minimal. It doesn’t add complex private messaging systems or overhaul the chat interface. Instead, it respects vanilla chat mechanics while layering on a single, powerful feature. Because it’s built for Spigot and Paper servers, installation is straightforward: drop the JAR file into your plugins folder, restart the server, and you’re ready to go. No database setup, no dependencies – just pure, instant functionality.

How to Use the Ping Feature

Using DontAtMeSis! couldn’t be simpler. There are exactly two steps:

  • Step 1: Type @<player> anywhere in your chat message. For example, “Hey @Steve, check out this redstone contraption!”
  • Step 2: Profit! The plugin automatically detects the mention, plays the configured sound for Steve, and highlights his name in the chat window.

There’s no need to memorize commands or toggle settings as a regular user. The ping works seamlessly in public chat, team channels, and even in messages sent via other chat plugins, as long as the @ symbol is present. This frictionless design means players adopt it naturally, often within minutes of joining the server.

Configuration Deep Dive

Server administrators have full control over how the ping behaves through a well-documented config.yml file. The default settings are sensible, but you can tweak them to match your server’s theme or performance needs. Here’s a breakdown of the key options:

  • highlight: Defines the chat formatting applied to the pinged player’s name. The default is &7&l@, which uses Bukkit color codes to render the name in light gray (&7) and bold (&l), preceded by the @ symbol. You can use any valid Bukkit color code to create custom styles – for instance, a golden bold highlight for a medieval RPG server.
  • sound: The sound effect played for the pinged player. The default is ENTITY_ARROW_HIT_PLAYER, a crisp, attention-grabbing noise. The plugin supports all sounds from the Spigot Sound enum, so you can switch to something like BLOCK_NOTE_BLOCK_PLING for a musical chime or ENTITY_EXPERIENCE_ORB_PICKUP for a subtle magical cue. Even older server versions can use this feature, though the sound names may differ slightly.
  • sound-pitch: Adjusts the pitch of the sound. A value of 1 is normal; higher numbers make it squeaky, lower numbers give a deep bass. This is great for differentiating admin pings from regular ones.
  • use-display-names: When set to true, the plugin will use the player’s display name (including any nickname plugins) instead of their actual username. This keeps the ping consistent with how players see each other in chat.

One note from the developer: the config mentions a “Not implemented yet” line, so some planned features may still be in the pipeline. However, the core functionality is rock-solid and has been tested across multiple Minecraft versions.

Permissions and Commands

DontAtMeSis! includes a clean permission system that lets you control who can ping whom. This is especially useful for servers with a mix of regular players, staff, and VIPs. The permission nodes are:

  • DontAtMeSis.ping – Allows a player to ping other non-admin players. Default: true (everyone can ping).
  • DontAtMeSis.ping.admin – Allows a player to ping anyone who is opped or has the DontAtMeSis.admin permission. Default: true, so by default even regular players can ping admins, but you can revoke this to prevent spam.
  • DontAtMeSis.admin – Marks the player as an admin. This permission also grants access to all other DontAtMeSis permissions and the reload command. Default: true for admins. It includes the child permissions DontAtMeSis.ping and DontAtMeSis.ping.admin automatically.
  • DontAtMeSis.ping.* – A wildcard permission that gives access to all ping-related nodes (ping and ping.admin) but excludes the admin designation itself. Useful for trusted players who should be able to ping everyone without being full admins.

The plugin also provides a single command: /dams. Running it without arguments displays the current plugin version. Adding reload (i.e., /dams reload) reloads the configuration file on the fly – no server restart needed. Only players with the DontAtMeSis.admin permission can use the reload function.

Enhancing Your Server Experience Beyond Chat

While DontAtMeSis! focuses purely on server-side chat interactions, many server owners also look for ways to streamline the player experience on the client side. Managing mods, resource packs, and custom launchers can be a headache, but tools have evolved to make it painless. For instance, if you run a modded server or simply want your community to have a unified setup, the foxygame.net launcher offers a modern, flexible platform where players can download and install mods directly from an intuitive in-launcher menu. It’s a convenient way to keep everyone on the same version without wrestling with manual file placements. While DontAtMeSis! handles the social glue, a launcher like that can handle the technical heavy lifting, ensuring your server’s custom pack is always just a click away for newcomers.

Why DontAtMeSis! Belongs on Your Server

In a game built around creativity and collaboration, communication tools matter. DontAtMeSis! doesn’t try to reinvent the wheel – it simply adds a missing piece that players from other online spaces already expect. The @mention mechanic is intuitive, the sound feedback is immediate, and the permission system gives you granular control without complexity. Whether you’re running a small survival world with friends or a large minigame network, this plugin reduces the noise and helps important messages land where they should.

Installation is as easy as placing the plugin file in your server’s plugins directory and tweaking a few lines in the config if you want a custom sound or color. The plugin is lightweight, so it won’t impact server performance, and it plays nicely with most chat management plugins. If you’ve ever watched a player miss a crucial callout because chat was scrolling too fast, DontAtMeSis! is the fix you didn’t know you needed.

Final Thoughts

DontAtMeSis! proves that sometimes the smallest plugins make the biggest difference. By borrowing a familiar social media concept and adapting it to Minecraft’s unique chat system, it creates a more connected, responsive server environment. The default arrow-hit sound is oddly satisfying, and the bold highlight ensures nobody can claim they “didn’t see” the message. With straightforward permissions and a reload command, server admins can fine-tune the experience in seconds. If you’re looking to boost player engagement and cut through the chatter, give this plugin a try – your community will thank you, one @mention at a time.