The Ender Book: Teleport Across Your World Using Experience Points
Exploration in Minecraft often means wandering far from your base, gathering rare resources, and then facing the tedious journey back. The Ender Book mod changes that by giving you a magical way to bookmark locations and instantly return to them — all powered by the experience you collect along the way. It feels like a natural extension of vanilla mechanics, rewarding careful planning and exploration with convenience that never feels too cheaty.
What Exactly Is the Ender Book?
At its core, the Ender Book is a craftable item that stores waypoints tied to your current position. When you open its simple interface, you can save a location with a custom name, delete old entries, or teleport to any saved spot. The catch? Each teleport costs experience points by default, and you can only jump within the same dimension. This keeps the book firmly grounded in survival gameplay, making it a tool for thoughtful travelers rather than an overpowered shortcut.
You cannot type in arbitrary coordinates — waypoints are created exclusively where you stand. That design choice forces you to physically reach a place before you can bookmark it, preserving the spirit of adventure. Once saved, the coordinates appear in a hover tooltip, so you always know exactly where you will land.
Crafting the Ender Book
The original standalone version required a nether star to craft, a deliberate hurdle that placed the book firmly in the mid-to-late game. The recipe ensured that only players who had conquered the Wither could enjoy its teleportation benefits. This gating felt fair: by the time you could craft the book, you had already proven your survival skills, and the XP cost merely added a maintenance layer rather than a barrier.
If you want to tweak that requirement, the configuration file lets you disable the nether star entirely, making the book accessible much earlier. The choice is yours, and the mod respects both hardcore and casual playstyles.
Managing Your Waypoints
Using the Ender Book opens a straightforward GUI that lists all your saved locations. The interface is clean and responsive, displaying waypoints in columns that you can adjust if they run off-screen. Each button shows the name you gave the waypoint, and hovering reveals the exact coordinates if the tooltip option is enabled.
Creating a waypoint is instant — just click an empty slot and give it a name. Removing one is just as easy, freeing up space for new discoveries. The default maximum is 16 waypoints, but that number can be raised up to 999 in the config, so even the most ambitious builders and explorers won’t run out of room.
XP Cost and Game Balance
By default, every teleport drains 10 experience points from the player. This cost creates a meaningful trade-off: you must decide whether a quick return is worth the XP you might otherwise spend on enchanting or mending gear. Setting the cost to zero in the config file removes that tension, turning the book into a free fast-travel system. Many server admins and modpack creators appreciate this flexibility because they can tailor the difficulty to their community’s preferences.
The mod also includes a single-player pause option, letting the GUI freeze the game while you browse waypoints. It is a small quality-of-life touch that prevents creepers from sneaking up on you mid-teleport.
Configuration Deep Dive
The Ender Book ships with a robust config file that puts control in your hands. Here are the key settings you can adjust:
- exp_per_teleport – The XP drained on each jump, ranging from 0 to 9999.
- max_saved – How many waypoints the book can hold, from 1 to 999.
- needs_nether_star – Toggle the nether star crafting requirement on or off.
- pause_game_sp – Whether the GUI pauses single-player worlds.
- show_coordinates_tooltip – Enables the coordinate hover tooltip on waypoint buttons.
- show_per_column – Controls how many waypoints appear in each column, helpful for different GUI scales.
All these values can be changed via the in-game mod config menu, accessible from the main menu under Mods. That means you never have to dig through files manually unless you want to.
The Cyclic Evolution
The standalone Ender Book mod has since been absorbed into the larger Cyclic mod, where it lives alongside dozens of other useful tools and gadgets. This integration is excellent news because Cyclic allows you to disable any item you do not want through its own config, so you can still enjoy the Ender Book exactly as before without cluttering your world with extra features. The core functionality remains identical: XP-fueled teleportation to waypoints, with the same familiar interface and configurable costs.
While you can still find older versions of the standalone mod on various archives, the most polished and updated experience now comes through Cyclic. For those who prefer a streamlined installation, the foxygame.net launcher provides a modern way to get Cyclic up and running — you can browse and download the mod directly from its built-in menu, making it a flexible choice for keeping your modded setup organized without any manual file hunting.
Why the Ender Book Deserves a Spot in Your Modpack
The Ender Book solves a classic Minecraft frustration without undermining the game’s core loop. It respects your time by cutting out repetitive travel, yet it still asks you to earn that convenience through exploration and XP management. The ability to tweak nearly every aspect of its behavior means it fits seamlessly into anything from hardcore survival challenges to creative building servers.
Whether you are mapping out a sprawling network of bases, setting up quick returns from dangerous nether expeditions, or simply tired of losing your way home, the Ender Book turns your accumulated experience into a currency of mobility. It is a small mod with a big impact, and its legacy within Cyclic ensures it will remain a reliable companion for many Minecraft versions to come.