Faux Custom Entity Data: Persistent Data for Mobs and Players

What Faux Custom Entity Data Does for Minecraft Mods If you have ever played a modded world where bosses remember your progress, mobs carry hidden states, or your character keeps special stats after a bad fall in the Nether, you have already benefited from the kind of problem Faux Custom Entity D...

Download FauxCustomEntityData fabric for Minecraft 26.2, 26.1.2, 1.21.11, 1.21.10, 1.21.9, 1.21.8

Original name: FauxCustomEntityData fabric

Minecraft: 1.18.1, 1.18.2, 1.19, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 26.1.2, 26.2

Loaders: Fabric

FileVersionLoaderSize
FauxCustomEntityData-fabric-1.18.1-1.0.3.jar1.18.1Fabric17 КБDownload
FauxCustomEntityData-fabric-1.18.1-1.0.1.jar1.18.1Fabric10 КБDownload
FauxCustomEntityData-fabric-1.18.2-2.0.1.jar1.18.2Fabric17 КБDownload
FauxCustomEntityData-fabric-1.18.2-1.0.4.jar1.18.2Fabric17 КБDownload
FauxCustomEntityData-fabric-1.19-2.0.1.jar1.19Fabric16 КБDownload
FauxCustomEntityData-fabric-1.19.2-2.0.2.jar1.19.2Fabric16 КБDownload
FauxCustomEntityData-fabric-1.19.3-3.0.1.jar1.19.3Fabric16 КБDownload
FauxCustomEntityData-fabric-1.19.4-4.0.1.jar1.19.4Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20-5.0.1.jar1.20Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.1-6.0.1.jar1.20.1Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.2-7.0.1.jar1.20.2Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.3-8.0.1.jar1.20.3Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.4-9.0.1.jar1.20.4Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.5-10.0.1.jar1.20.5Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.6-11.0.1.jar1.20.6Fabric16 КБDownload
FauxCustomEntityData-fabric-1.20.6-11.0.2.jar1.20.6Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21-12.0.1.jar1.21Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.1-13.0.1.jar1.21.1Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.10-22.0.2.jar1.21.10Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.10-22.0.1.jar1.21.10Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.11-23.0.2.jar1.21.11Fabric15 КБDownload
FauxCustomEntityData-fabric-1.21.11-23.0.1.jar1.21.11Fabric15 КБDownload
FauxCustomEntityData-fabric-1.21.2-14.0.1.jar1.21.2Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.2-14.0.2.jar1.21.2Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.3-15.0.1.jar1.21.3Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.3-15.0.2.jar1.21.3Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.4-16.0.2.jar1.21.4Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.4-16.0.1.jar1.21.4Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.5-17.0.2.jar1.21.5Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.5-17.0.1.jar1.21.5Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.6-18.0.1.jar1.21.6Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.7-19.0.1.jar1.21.7Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.8-20.0.1.jar1.21.8Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.8-20.0.2.jar1.21.8Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.9-21.0.3.jar1.21.9Fabric16 КБDownload
FauxCustomEntityData-fabric-1.21.9-21.0.4.jar1.21.9Fabric16 КБDownload
FauxCustomEntityData-fabric-26.1.2-26.1.2.3.jar26.1.2Fabric8 КБDownload
FauxCustomEntityData-fabric-26.1.2-26.1.2.4.jar26.1.2Fabric8 КБDownload
FauxCustomEntityData-fabric-26.2-26.2.1.jar26.2Fabric8 КБDownload

What Faux Custom Entity Data Does for Minecraft Mods

If you have ever played a modded world where bosses remember your progress, mobs carry hidden states, or your character keeps special stats after a bad fall in the Nether, you have already benefited from the kind of problem Faux Custom Entity Data tries to solve. In plain terms, it is an API that lets mods attach custom information to entities while they exist in the world, and it also gives mod authors a reliable way to keep certain player data around even when a player dies and respawns. That is a big deal in Minecraft, where vanilla entities and players do not always expose the hooks modders need without extra plumbing.

Why attach data to entities at all?

Minecraft’s core loop is built from blocks, biomes, crafting, and server ticks, but mods often need a place to stash mechanics that vanilla never planned for: combo counters on a custom mob, charge levels on a summoned guardian, or faction flags on a villager-style NPC. Without a shared approach, every mod reinvents serialization, networking, and cleanup rules. Faux Custom Entity Data focuses on one narrow job—storing that extra information on the entity in a predictable way—so authors can spend more time on gameplay and less time fighting edge cases.

  • Runtime clarity: Data lives with the entity while it is alive, so behaviors can read and update it every tick without guessing.
  • Cross-mod friendliness: When multiple mods touch similar systems, a consistent storage pattern reduces conflicts and mysterious desyncs.
  • World integrity: Because the information is meant to travel with saves, players are less likely to lose progress after relogs or chunk reloads.

Keeping information while entities are “hot”

While an entity is loaded and active, mods can treat it like a small database row: read a value, change it when a player interacts, reset it when a phase ends. That is ideal for short-lived mechanics—think temporary shields, staged boss attacks, or conditional drops tied to how a fight unfolded. The important part is that the data is not just floating in a static map somewhere; it is conceptually bound to the entity instance the game is simulating, which makes debugging on servers far more intuitive when something goes wrong mid-combat.

Player persistence that survives death

Death is a core Minecraft mechanic, but it is also a file-saving headache. Many mods want progression that should not wipe the moment you respawn: reputation, unlocked perks, quest flags, or soft-currency style counters. Faux Custom Entity Data is built with that use case in mind, allowing mods to store persistent data on players that remains coherent between deaths. That means pack makers can design roguelike twists, hardcore-adjacent challenges, or story beats without forcing players to re-grind the same gates every time a creeper gets too friendly near a redstone door.

Pack curators who want a low-friction setup often look for launchers that keep mod versions, loaders, and dependencies aligned. If you are experimenting with Fabric-style workflows that rely on APIs like this one, you will appreciate that this mod can be easily installed via the foxygame.net launcher—a convenient, flexible, and modern Minecraft launcher where you can download mods right from the menu, which saves time when you are iterating on a mod list before you push it to a multiplayer server.

How saving and restoring fits your world files

The API’s philosophy does not stop at memory. The custom data is written out with the entity’s save data and read back when the entity is loaded again. Practically, that lines up with how players expect Minecraft worlds to behave: you log off, the server restarts, you return tomorrow, and the world still “remembers” the weird little details your mods added. For server operators, that reduces support tickets about “my mob forgot everything after a reboot,” because the lifecycle is tied to normal entity persistence rather than fragile in-memory caches.

  • Backups still matter: Treat modded worlds like any other—snapshot your world folder before big updates.
  • Version discipline: Major Minecraft updates can shift internals; keep mods and loaders on compatible versions.
  • Test on a copy: Load a single-player copy of your server world to verify entity data survives a save-and-quit cycle.

Tips for modders, server hosts, and players

If you are writing a mod, document which entities you tag and what each key means—future you (and other authors) will thank you. If you run a server, announce when you add or remove mods that touch entity storage, because changing serialization expectations mid-season can produce one-off glitches on old entities. If you are a player, read mod changelogs when updates land; mechanics that depend on custom data may shift behavior when authors refine how values are saved across game versions.

Conclusion

Faux Custom Entity Data is not flashy on the surface—no new biomes, no shimmering blocks—but it quietly strengthens modded Minecraft by giving entities and players a dependable place to keep custom information. Whether you care about tight combat scripting, long-running progression, or stable saves on busy servers, APIs like this turn fragile ideas into mechanics that feel native to the game. Pair thoughtful mod design with compatible versions and regular backups, and you get the kind of persistent, story-rich worlds that keep communities logging in season after season.

--- **Update Apr 13, 2026:** Added 2 files for version 26.1.2 (Fabric). --- **Update Aug 26, 2026:** Added 1 file for version 26.2 (Fabric).