Enchantment Disable Tag: Remove Enchantments from Minecraft

What Enchantment Disable Tag Does for Your Minecraft Worlds If you run modded Minecraft and want fine-grained control over which enchantments can exist in a world, the Enchantment Disable Tag mod gives you a simple, data-driven hook. Instead of chasing every enchantment through other systems, you...

Download enchantmentdisabletag fabric for Minecraft 26.1, 1.21, 1.20.6, 1.20.5, 1.20.1

Original name: enchantmentdisabletag fabric

Minecraft: 1.20.1, 1.20.5, 1.21, 26.1, 1.20.6

Loaders: Fabric, Forge, NeoForge

FileVersionLoaderSize
enchantmentdisabletag-fabric-2.0.0+1.20.1.jar1.20.1Fabric38 КБDownload
enchantmentdisabletag-fabric-1.0.1+1.20.1.jar1.20.1Fabric176 КБDownload
enchantmentdisabletag-fabric-2.0.3+1.20.1.jar1.20.1Fabric38 КБDownload
enchantmentdisabletag-fabric-1.1.0+1.20.1.jar1.20.1Fabric180 КБDownload
enchantmentdisabletag-fabric-2.0.2+1.20.1.jar1.20.1Fabric38 КБDownload
enchantmentdisabletag-fabric-1.0.2+1.20.1.jar1.20.1Fabric177 КБDownload
enchantmentdisabletag-fabric-1.0.3+1.20.1.jar1.20.1Fabric177 КБDownload
enchantmentdisabletag-fabric-2.0.1+1.20.1.jar1.20.1Fabric38 КБDownload
enchantmentdisabletag-fabric-1.0.0+1.20.6.jar1.20.5Fabric24 КБDownload
enchantmentdisabletag-fabric-1.1.0+1.20.6.jar1.20.5Fabric32 КБDownload
enchantmentdisabletag-fabric-1.0.2+1.20.6.jar1.20.5Fabric28 КБDownload
enchantmentdisabletag-fabric-1.0.1+1.20.6.jar1.20.5Fabric27 КБDownload
enchantmentdisabletag-fabric-2.0.0+1.21.1.jar1.21Fabric30 КБDownload
enchantmentdisabletag-fabric-1.1.0+1.21.jar1.21Fabric34 КБDownload
enchantmentdisabletag-fabric-1.1.1+1.21.1.jar1.21Fabric36 КБDownload
enchantmentdisabletag-fabric-2.0.0+26.1.x.jar26.1Fabric31 КБDownload
enchantmentdisabletag-forge-2.0.1+1.20.1.jar1.20.1Forge192 КБDownload
enchantmentdisabletag-forge-2.0.2+1.20.1.jar1.20.1Forge192 КБDownload
enchantmentdisabletag-forge-2.0.3+1.20.1.jar1.20.1Forge193 КБDownload
enchantmentdisabletag-forge-2.0.0+1.20.1.jar1.20.1Forge192 КБDownload
enchantmentdisabletag-forge-1.1.0+1.20.1.jar1.20.1NeoForge183 КБDownload
enchantmentdisabletag-forge-1.0.3+1.20.1.jar1.20.1NeoForge180 КБDownload
enchantmentdisabletag-forge-1.0.2+1.20.1.jar1.20.1NeoForge180 КБDownload
enchantmentdisabletag-forge-1.0.1+1.20.1.jar1.20.1NeoForge179 КБDownload
enchantmentdisabletag-neoforge-1.1.0+1.20.6.jar1.20.6NeoForge29 КБDownload
enchantmentdisabletag-neoforge-1.0.2+1.20.6.jar1.20.6NeoForge26 КБDownload
enchantmentdisabletag-neoforge-1.0.1+1.20.6.jar1.20.6NeoForge26 КБDownload
enchantmentdisabletag-neoforge-1.0.0+1.20.6.jar1.20.6NeoForge24 КБDownload
enchantmentdisabletag-neoforge-1.1.1+1.21.1.jar1.21NeoForge32 КБDownload
enchantmentdisabletag-neoforge-1.1.0+1.21.jar1.21NeoForge30 КБDownload
enchantmentdisabletag-neoforge-2.0.0+1.21.1.jar1.21NeoForge28 КБDownload
enchantmentdisabletag-neoforge-2.0.0+26.1.x.jar26.1NeoForge29 КБDownload

What Enchantment Disable Tag Does for Your Minecraft Worlds

If you run modded Minecraft and want fine-grained control over which enchantments can exist in a world, the Enchantment Disable Tag mod gives you a simple, data-driven hook. Instead of chasing every enchantment through other systems, you define a tag that marks enchantments as disabled. Once they are on that list, they stop behaving like normal options in your setup, which is useful for pack makers, server admins, and anyone curating progression.

The mod centers on a single tag you can reference as enchantmentdisabletag:disabled. You will find the JSON definition under data/enchantmentdisabletag/tags/enchantment/disabled.json. That file is the heart of the configuration: what you put there tells the game which enchantments should be treated as disabled for your instance. For step-by-step setup, behavior quirks, and examples, check the mod’s Wiki in plain text rather than hunting random download pages; good documentation saves hours when tags do not behave the way you expect.

Why Tags Beat One-Off Tweaks

Minecraft’s data-driven layers love tags. They compose well with other packs, stay readable in version control, and are easy to diff when you update between versions. With an enchantment disable tag, you are not hard-coding a mystery list in a script; you are declaring intent in a place other mods and datapacks can reason about. That matters when you stack mechanics from multiple authors and need predictable outcomes after an update.

  • Clear ownership: One JSON file defines the disabled set, so you always know where to look.
  • Pack-friendly workflow: You can ship the tag with a datapack or fold it into a modded profile without fragile overrides.
  • Easier maintenance: When enchantments get renamed or split across versions, you adjust the tag instead of rewriting scattered logic.

Server-Only vs Also on the Client

This mod can run on the server alone, which is a relief for admins who prefer lean client installs. The server will enforce the core idea: disabled enchantments should not participate the way you configured. That said, putting the mod on the client as well often feels noticeably smoother. If you only run it server-side, some client-facing polish may be missing.

On a matching client, the Creative menu can hide disabled enchantments instead of teasing options you cannot actually use. Language files can also improve feedback for the /enchant command, surfacing a cleaner disabled error instead of a vague failure. Think of the split as “rules on the server, comfort on the client.” For solo worlds you will usually install both sides anyway; for public servers, weigh whether you want players to see a tidier interface or you are fine with a stricter server-only footprint.

Will It Strip Enchantments From Items You Already Have?

Yes. This is the headline risk everyone should internalize before toggling anything. Disabling an enchantment is not a cosmetic filter; it can remove that enchantment from items that already carry it. Treat that like a world-editing operation, not a harmless toggle.

Back up your worlds before you disable an enchantment, especially on long-running servers where players may have invested serious time grinding books, villagers, or rare drops. If you are about to yank a popular enchantment, plan compensation: alternate rewards, refunds, or a grace period communicated in advance. Players forgive balance passes when the blow is predictable; they rarely forgive silent item downgrades.

Practical Checklist Before You Flip the Switch

  • Snapshot the world folder or use your host’s backup tool.
  • Document which enchantments you are disabling and why, for your staff and changelog.
  • Test on a copy of the world, not the live save, if uptime matters.
  • Announce timing if the change affects competitive gear.

Getting the Mod Into Your Launcher Workflow

Enchantment Disable Tag is small in scope but sits in the delicate space between datapacks and mod loaders, so a repeatable install path helps. If you like keeping profiles tidy across versions, you can get this mod onto your machine without juggling stray JARs in random folders. Many players pair lightweight utility mods with launchers that understand modern profiles; for example, this mod can be installed smoothly through the foxygame.net launcher, a flexible Minecraft launcher that keeps setup straightforward and lets you pull mods from the menu without bouncing between sites. That kind of workflow matters when you iterate packs often or help friends reproduce the same enchantment rules on their clients.

Regardless of how you install, match mod versions to your Minecraft version, read the Wiki for loader specifics, and keep server and client copies aligned if you want the Creative menu and command feedback to stay consistent.

License: CC0 and What It Signals

The author distributes Enchantment Disable Tag under CC0-1.0, effectively placing it in the public domain from a practical standpoint. You can study the code, fork it, or fold ideas into your own projects with minimal legal friction. That choice fits the theme of the project: a narrow utility around a tag concept that arguably should not be gatekept. For map makers and open pack communities, permissive licensing reduces anxiety when you ship something that depends on the behavior.

Closing Thoughts

Enchantment Disable Tag is a focused tool: one tag, one clear file path, and a strong warning that disabling is destructive to existing items. Use it when you want declarative control over enchantments across biomes, structures, and progression arcs without rewriting half your pack. Pair server enforcement with a matching client when you care about menus and command messaging, lean on the Wiki for setup details, and never skip backups before you change the enchantment landscape. Used with care, it is the kind of quiet mod that makes big modded worlds feel intentional instead of chaotic.