EMF Compat: Carry On - Fix Carry Poses for Minecraft

EMF Compat: Carry On fixes carry poses with Entity Model Features player models for Minecraft. Download it for smooth, natural animations.

EMF Compat: Carry On

If you have ever installed a shiny player animation pack, only to watch your character's arms clip awkwardly through a carried block, you already know the pain that EMF Compat: Carry On was built to solve. This small client-side add-on bridges the gap between two popular Minecraft mods, making sure your carry poses actually look right when Entity Model Features is in charge of your player model.

The result is simple but transformative: your arms stay raised naturally, carried objects follow your animated body, and everything holds together in third person instead of falling apart into a jittery mess.

What EMF Compat: Carry On Actually Does

Entity Model Features, usually shortened to EMF, replaces the vanilla player model with a fully animated one driven by your resource pack. Carry On, meanwhile, lets you pick up and haul around blocks and entities. On their own, these two mods do not always agree on where your arms should be. EMF Compat: Carry On steps in as the translator, aligning the carry animation with the EMF-driven model so the two systems cooperate instead of fighting.

The add-on is entirely client-side, which means you do not need it on a server to enjoy it. It slots neatly into singleplayer worlds and multiplayer sessions alike.

Key Features

  • Your arms stay raised naturally while carrying blocks and entities, matching your animated model.
  • Carried objects follow your EMF-animated body correctly in third person.
  • Carried entities keep their normal vanilla model, so they no longer inherit your player resource pack. This specifically fixes the notorious head and body shaking bug.
  • The first-person carry pose stays visible even when the First Person Model mod is active.
  • Tested with Fresh Animations: Player Extension, though it should work with any player animation resource pack.

Supported Versions and Loaders

EMF Compat: Carry On is distributed for the Fabric loader, which is where the EMF and Carry On ecosystem is most at home. Before you download EMF Compat: Carry On, double-check that the build you grab matches your Minecraft version, since animation mods are tightly bound to specific game releases. As a rule, pick the file that lines up with the Minecraft version your modpack already runs, and avoid mixing a newer add-on build with an older EMF release.

If you manage several worlds across different Minecraft versions, a launcher that keeps add-ons organized per profile saves a lot of headaches. The foxygame.net launcher, for instance, maintains a curated add-on catalog and can install EMF Compat: Carry On in a single click, then handle auto-updates whenever a new compatible build appears. That kind of version-aware tooling removes the guesswork from keeping animation mods in sync.

Why the Shaking Bug Happens

When a carried entity inherits your player's resource pack, its model gets swapped for a player-shaped one. The result is the classic head and body shake, where the entity twitches because it is being animated as something it is not. EMF Compat: Carry On prevents that inheritance, so mobs and objects keep their own models and sit calmly in your arms.

How to Install EMF Compat: Carry On

Getting the add-on running is straightforward, but the order matters. Follow these steps:

  • Confirm you are running the Fabric loader with Entity Model Features and Carry On already installed for your Minecraft version.
  • Place the EMF Compat: Carry On jar file into your mods folder.
  • Launch the game once with your player animation resource pack enabled so EMF can load the new model.
  • Pick up a block or entity and check third person to confirm the carry pose lines up with your arms.

If something looks off, the usual culprit is a version mismatch between EMF and the add-on. Update both to builds made for the same Minecraft release and the pose should snap into place.

Who Should Use This Add-On

Anyone running an animated player model alongside Carry On benefits immediately. Builders who constantly ferry shulker boxes, adventurers hauling villagers, and players who simply like watching their character move with personality all get a cleaner, more believable carry animation. Because it is client-side and lightweight, there is little reason to skip it if you already use both parent mods.

Final Thoughts

EMF Compat: Carry On is one of those quiet compatibility patches that you notice only when it is missing. It fixes the arm placement, keeps carried objects glued to your animated body, and eliminates the entity shaking that ruins immersion. For Minecraft players who care about polished visuals, it is a small download with a big payoff. Grab the build that matches your Minecraft version, drop it into your mods folder, and enjoy carrying things the way they were always meant to look.