Early Caps: Skip Grinding in Pixelmon with Bottlecaps

Download Early Caps for Minecraft to set minimum bottlecap levels in Pixelmon Reforged. Simple config, works on servers. Install now.

Download EarlyCaps for Minecraft 1.16.5, 1.12.2

Original name: EarlyCaps

Minecraft: 1.12.2, 1.16.5

Loaders: Forge

FileVersionLoaderSize
EarlyCaps-1.0.0.jar1.12.2Forge6 КБDownload
earlycaps-1.1.0.jar1.16.5Forge9 КБDownload
earlycaps-1.1.1.jar1.16.5Forge8 КБDownload

Early Caps

Every Pixelmon trainer knows the feeling: you have a shiny Gyarados sitting in your PC box, but it's level 5, and those hard-earned Gold Bottlecaps require a fully maxed-out Pokémon. The grind to level 100 just to use a single bottlecap is a chore that kills momentum. That's where Early Caps steps in to change the rules of the game.

This lightweight add-on for Pixelmon Reforged removes the level barrier entirely. Instead of forcing you to grind every Pokémon to max level before applying bottlecaps, Early Caps lets you set the minimum level to whatever you wish. Whether you want to hyper-train a freshly caught level 10 Magikarp or a level 50 Dragonite, the choice is yours. It's a quality-of-life tweak that respects your time and lets you focus on team building, not tedious repetition.

Why Early Caps Matters for Your Pixelmon Server

If you run a multiplayer server, you know how frustrating it can be for new players. They see veteran trainers with perfectly IV-trained teams and feel discouraged. Early Caps levels the playing field by allowing everyone to use their bottlecaps sooner. This works on both clients and servers, meaning the configuration is shared across your entire community. No more asking an admin to manually edit Pokémon stats.

The mod's design is elegantly simple. There is exactly one configuration option, and it controls the minimum level required to use both Gold and Silver Bottlecaps. Set it to 1, and you can hyper-train from the moment your Pokémon hatches. Set it to 50, and you create a mid-game power spike. The setting is shared between both bottlecap types, so you never have to juggle separate values.

Supported Versions and Loaders

Early Caps is built specifically for Pixelmon Reforged, so it follows that mod's versioning. You'll want to check the latest release notes for your specific Minecraft version, but the add-on typically supports the current stable builds of Pixelmon Reforged for Minecraft 1.12.2 and 1.16.5. It runs on the Forge loader, which is the standard for Pixelmon mods. If you are using a modpack, simply drop the jar file into your mods folder alongside Pixelmon itself.

Because the configuration is so minimal, compatibility issues are rare. The mod does not alter any core game files; it simply intercepts the bottlecap usage check and applies your custom level threshold. This makes it a safe addition to existing worlds and save files.

How to Install Early Caps for Minecraft

Getting started is a five-minute process. First, ensure you have the correct version of Forge installed for your Minecraft client. Next, download Early Caps from a trusted mod repository like CurseForge or Modrinth. Place the downloaded .jar file into your mods folder. That's it. The mod will automatically detect your Pixelmon installation and apply the new level rule.

For server owners, the process is identical. Drop the jar into the server's mods folder and restart. The single configuration file will generate in your config directory. Open it, change the integer value to your desired minimum level, and save. All connected players will see the change immediately without needing to restart their clients.

If you are using the foxygame.net launcher, you will appreciate how it handles add-on management for Pixelmon packs. The launcher's catalog lets you find and add Early Caps directly to your profile with one click, and it automatically checks version compatibility so you never accidentally load a mismatched build. This saves you from manual folder navigation and ensures your mods stay in sync with your server's version.

Configuration Tips and Tricks

The beauty of Early Caps is that you don't need a degree in modding to use it. Here are a few practical suggestions:

  • For a casual single-player world, set the minimum level to 5. This lets you train your team naturally while still rewarding early investment.
  • For competitive servers, a level of 30 strikes a balance. It requires some playtime but doesn't lock out newcomers.
  • If you want a pure sandbox experience, set it to 1. Every Pokémon you catch becomes instantly bottlecap-ready.
  • Remember that the setting applies to both Gold and Silver Bottlecaps. There is no separate toggle for each type.

Testing your configuration is easy. Spawn a low-level Pokémon, give yourself a bottlecap, and try to use it. If the action succeeds, your setting is live. If not, double-check that the mod is loaded in your Forge mod list.

Final Thoughts on Early Caps for Minecraft

Grinding is a core part of the Pokémon experience, but it should never be a barrier to enjoying the endgame content. Early Caps respects your time by giving you control over one of the most tedious gates in Pixelmon Reforged. Whether you are a solo adventurer or a server admin, this add-on is a must-have quality-of-life improvement.

Download Early Caps today and finally put those bottlecaps to use on the Pokémon you actually love, not just the ones you had to grind to level 100. The configuration takes seconds, the impact lasts your entire playthrough, and your team will thank you for it.