Double Jump (CoyoteLib)
Minecraft's movement system is iconic, but sometimes it feels a little too grounded. If you have ever wished for a bit more aerial freedom while exploring, building, or parkouring, the Double Jump (CoyoteLib) mod is exactly what you need. This lightweight add-on introduces a satisfying double jump mechanic and a subtle but game-changing coyote time feature, making every leap feel more responsive and forgiving. Whether you are a map maker, a minigame enthusiast, or just someone who hates missing a jump by a single block, this mod will transform how you traverse your world.
What is Double Jump (CoyoteLib)?
At its core, Double Jump (CoyoteLib) for Minecraft is a simple yet powerful mobility mod. It allows players to perform a second jump while already in the air, effectively doubling their vertical reach and opening up new possibilities for creative movement. But the mod does not stop there. It also adds coyote time, a clever mechanic borrowed from platformer games that gives you a brief window to jump even after you have walked off a ledge. This means no more frustrating moments where you press jump a split second too late while running down stairs or across slabs. The mod feels so natural that you will quickly wonder how you ever played without it.
Key Features of the Mod
The Double Jump (CoyoteLib) add-on packs a surprising amount of depth into a small package. Here is what you can expect once you install it:
- Configurable Multi-Jump: By default, you get one extra mid-air jump, but the configuration file lets you increase that number. Want to chain three, four, or even more jumps? You can set it up exactly how you like.
- Coyote Time: This feature gives you a few extra ticks to initiate a jump after leaving a solid surface. It eliminates those annoying edge cases where you fall because you jumped a frame too late, making movement feel much smoother.
- Server-Client Synchronization: The mod must be installed on both the server and the client to work correctly. This ensures that all players experience the same movement rules and prevents desync issues.
- Lightweight and Focused: Unlike massive overhaul mods, Double Jump (CoyoteLib) does one thing and does it well. It relies on the CoyoteLib library, which handles the core jumping logic, keeping the mod itself clean and efficient.
How to Install Double Jump (CoyoteLib)
Getting started with this mod is straightforward, but there are a few important steps to follow. First, you need to make sure you are running a compatible version of Minecraft. The mod is designed for Minecraft 1.16.5 and earlier versions on the Forge mod loader. It will not work on Fabric or on newer versions of the game. If you are playing on 1.18.1 or above, the author recommends checking out the Movement Plus mod instead, which offers similar features.
To download Double Jump (CoyoteLib), you will need to grab two files: the main mod jar and the required CoyoteLib library. Place both files into your Minecraft mods folder. Remember, this mod must be installed on both the client and the server. If you are playing on a server, the server owner needs to add the mods as well. For a hassle-free setup, the foxygame.net launcher offers a one-click install for Double Jump (CoyoteLib), automatically fetching the correct version of the mod and its CoyoteLib dependency. The launcher's add-on catalog also ensures that you always have the latest compatible build, so you can skip manual file management entirely.
Configuration and Server Tips
Once installed, you can fine-tune the mod to your liking. Starting from version 1.1.0, the configuration file is located in the saves/world/serverconfig folder inside your Minecraft directory. This per-world setup means the server and client do not need identical configuration files, giving server admins more control. You can adjust the number of allowed mid-air jumps and the duration of the coyote time window.
An important server-side setting is allow-flight. It is highly recommended to set this to true in your server properties. Without it, players might get kicked for flying when they perform multiple double jumps, especially if you have increased the jump count. This is a common anti-cheat measure in Minecraft, but the mod's legitimate movement can trigger it, so enabling flight is the simplest fix.
Compatibility and Requirements
Before you download Double Jump (CoyoteLib), double-check your setup. The mod requires Minecraft Forge for versions up to 1.16.5. It is not available for Fabric or vanilla servers. The CoyoteLib library is mandatory and must be placed in the mods folder alongside the main mod. As mentioned, the mod is not being updated past 1.16.5, so if you are on a newer version of Minecraft, you will need to look for alternatives like Movement Plus. However, for players who still enjoy the 1.16.5 modding ecosystem, this add-on remains a fantastic choice.
Why You Should Try Double Jump (CoyoteLib)
This mod shines in so many scenarios. Parkour maps become more dynamic and forgiving. Adventure maps let you reach hidden areas with creative double jump sequences. Even in regular survival gameplay, the coyote time alone is a quality-of-life improvement that makes building and exploring feel more fluid. The mod is lightweight, so it won't bog down your game, and it integrates seamlessly with other mods as long as CoyoteLib is present.
If you have ever been frustrated by a missed jump or wanted to add a new layer of mobility to your Minecraft experience, Double Jump (CoyoteLib) is a must-have. It is simple, effective, and endlessly fun. Just remember to grab the required library, set up your server correctly, and you will be bouncing through the skies in no time.