Cloche Call: Supercharge Your Immersive Engineering Garden
If you have ever built a sprawling automated farm with Immersive Engineering’s Garden Cloche, you know the satisfaction of watching crops sprout in record time. The Cloche is a powerhouse of agricultural automation, but its default crop support can feel a little narrow when you have dozens of mods adding exotic plants, magical herbs, and towering trees. That is where Cloche Call steps in—a clever add-on mod that broadens the Cloche’s horizons far beyond vanilla wheat and potatoes. It injects compatibility for crops that never expected to see the inside of a glass dome, and it does so with a level of polish that feels almost official.
What Exactly Does Cloche Call Do?
Cloche Call is not a standalone overhaul; it is a bridge between Immersive Engineering’s Cloche and a selection of popular mods that introduce unique flora. The mod’s primary mission is to let you grow things inside the Cloche that would otherwise require sprawling fields or tedious manual tending. Alongside that, it adds a handful of recipes for Immersive Engineering machines—specifically the Industrial Squeezer and the Fermenter—so you can process these new crops into useful fluids and items. Everything is designed to fit neatly into the Immersive Engineering ecosystem, respecting its power requirements, fluid mechanics, and fertilizer system.
Supported Mods and Crop Integration
Version 1.1.0 of Cloche Call brings support for five major content areas, each with its own configurable options. Let’s dig into what you can actually grow and process.
Rustic
Rustic’s herbs and berries finally get the automated treatment they deserve. You can grow herbs like marsh mallow and ginseng inside the Cloche using various soil types, while chili peppers and tomatoes thrive on plain dirt. The real treat is the Industrial Squeezer integration: apples, grapes, honeycombs, ironberries, olives, and wildberries can all be squeezed into their respective juices and oils. This means your rustic winery or apothecary setup can now be fully automated without a single manual harvest. Every single one of these features can be toggled off individually in the config file if you want to keep some challenge intact.
The Betweenlands
The eerie, swampy dimension of The Betweenlands is infamous for its hostile environment and peculiar crops. Cloche Call lets you grow most Betweenlands plants inside the safety of a Cloche, using two unique fertilizers: Swamp Water as a liquid fertilizer and Compost as an item fertilizer. Both have their potency adjustable in the configs, so you can balance them against Immersive Engineering’s default bone meal or just make them overpowered if you feel like cheating the swamp. Note that lichen, moss, and vine-type plants are not supported—those stubborn growths still need their natural murky homes.
Natura
Natura’s cotton and barley are now Cloche-compatible, which is a blessing for anyone who relies on these resources for string or food. Beyond just growing them, you can squeeze cotton and barley seeds for Plant Oil in the Industrial Squeezer, and ferment Natura fruits into Ethanol. It is a small but meaningful set of additions that closes the loop between farming and energy production. As always, each feature can be disabled independently in the configs.
Chococraft
Yes, you can now grow Gysahl Greens inside a Cloche. That means your chocobo breeding operation can be sustained by a compact, fully automated feed factory. It is a niche but delightful inclusion that saves you from dedicating entire chunks to the bright green stalks. The config toggle is there if you ever want to revert to old-school farming.
Tree Support (User-Definable)
One of Cloche Call’s most powerful features is its user-definable tree support via a JSON file. You can specify any sapling, the required soil type, and the exact drops along with their drop chances. The mod generates a default JSON file only when it does not already exist, so your custom entries persist through updates. To reset to default values, simply delete the file and let the mod regenerate it. Out of the box, the default support covers a staggering list of mods: Vanilla Minecraft, Biomes O’ Plenty, Pam’s Harvestcraft, Integrated Dynamics, Natura, Rustic, Thaumcraft, Tinker’s Construct, and Traverse. This means you can grow massive modded trees in a single block space, harvesting wood, saplings, and specialty items like Thaumcraft’s greatwood or Tinker’s slimy saplings without ever leaving your base.
Extra Machine Recipes
Cloche Call does not stop at the Cloche itself. To make the new crops truly useful, it adds recipes for the Industrial Squeezer and Fermenter. Squeezing cotton seeds for plant oil, fermenting Natura fruits into ethanol, and processing Rustic berries into juice are just a few examples. These recipes integrate smoothly into existing Immersive Engineering production lines, so you can pipe fluids into tanks or generators without any extra mods. It is the kind of thoughtful cross-mod synergy that makes a modpack feel cohesive.
Configuration and Fine-Tuning
Every single crop support and machine recipe can be disabled individually in the config file. This granular control is a godsend for server admins or players who want to preserve a specific balance. For example, you might want Cloche-grown Gysahl Greens but feel that squeezing honeycombs is too powerful—just flip the switch. The Betweenlands fertilizer potencies can be tweaked independently of Immersive Engineering’s default value, so you can make swamp water a weak supplement or a super-fertilizer. The tree JSON file gives you complete creative freedom, turning the Cloche into a universal sapling processor.
How to Get Started
Installing Cloche Call is a breeze. It requires Immersive Engineering, of course, and any of the supported mods you want to integrate. For those who prefer a streamlined setup, a modern launcher like the one available at foxygame.net can make the process even smoother—it lets you browse, select, and install mods directly from its menu, automatically handling dependencies and file placement. Once loaded, the new Cloche functionality works immediately; you will find the appropriate soil types and fertilizers listed in JEI, and the machine recipes appear right where you expect them. The JSON file for tree support will be created in your config folder on first launch, ready for customization.
Why Cloche Call Belongs in Your Modpack
Cloche Call fills a gap that many modded farmers have felt for years. It respects the balance and aesthetic of Immersive Engineering while opening the door to crops from wildly different dimensions and magic systems. The ability to define custom tree drops via JSON alone makes it worth the download, but the Rustic, Betweenlands, Natura, and Chococraft support turn it into an essential utility. Whether you are building a self-sustaining factory, a magical herb garden, or a chocobo ranch, this mod ensures your Cloche is the only growing chamber you will ever need.