MSS: Fine-Tune Moog's Soaring Structures Generation

MSS - Moog's Soaring Structure Config Pack: Tailor Your World's Architecture Minecraft's procedural generation constantly surprises us, but sometimes you want more control over the structures that dot your landscapes. Moog's Soaring Structures is a fantastic mod that adds breathta...

Download MSS ConfigPack for Minecraft 1.21, 1.20.2, 1.19.3

Original name: MSS ConfigPack

Minecraft: 1.19.3, 1.20.2, 1.21

FileVersionLoaderSize
MSS-ConfigPack-1.19+.zip1.19.3—2.8 МБDownload
MoogsSoaringStructures-ConfigPack-1.20-2.1.1.zip1.20.2—3.0 МБDownload
MSS-ConfigPack-1.21+.zip1.21—2.8 МБDownload
MoogsSoaringStructures-ConfigPack-1.21-2.1.3.zip1.21—3.5 МБDownload

MSS - Moog's Soaring Structure Config Pack: Tailor Your World's Architecture

Minecraft's procedural generation constantly surprises us, but sometimes you want more control over the structures that dot your landscapes. Moog's Soaring Structures is a fantastic mod that adds breathtaking new buildings, towers, and ruins to your worlds. The MSS config pack puts you in the architect's seat, letting you decide exactly which of those structures appear, how often they spawn, and in which biomes they belong. Whether you're a server admin curating a custom experience or a solo player tired of seeing the same barn in every plains biome, this datapack template gives you the tools to reshape your world generation without touching a single line of Java code.

What Is the MSS Config Pack?

This config pack is a template datapack designed specifically for the Moog's Soaring Structures mod. It works on both Forge and Fabric, covering all recent Minecraft versions. Although the original author has stopped updating the pack, the community continues to use it as a foundation for their own customizations. The pack itself doesn't add new content; instead, it exposes the mod's internal structure settings in a way that's easy to edit. You'll find a collection of JSON files inside the data\mss folder, each governing different aspects of structure spawning. By tweaking these files, you can disable structures you dislike, adjust rarity to match your playstyle, or even make a structure exclusive to modded biomes from other mods like Biomes O' Plenty or Terralith.

Getting Started with Structure Customization

Once you've placed the config pack in your world's datapacks folder, you can dive right into the JSON files. The most common tasks are disabling unwanted structures, changing spawn rates, and reassigning biomes. Managing all these config files might seem daunting, but modern launchers simplify mod installation. For instance, you can easily install Moog's Soaring Structures and its config pack via the foxygame.net launcher, which lets you browse and download mods directly from its menu, streamlining the whole setup. After that, it's just a matter of opening the files in any text editor and making your changes.

Disabling Specific Structures

If a particular structure doesn't fit your world's theme, you can remove it entirely. Head to data\mss\worldgen\structure_set and locate the JSON file that contains the structure you want to banish. Each file groups related structures together—for example, generalcommonstructure.json handles common structures like barns and small ruins. Inside that file, you'll see a "structures" list. Simply delete the entry for the unwanted structure, and it will never spawn again. It's that straightforward.

Adjusting Spawn Rates

To make a structure more or less common, you'll edit the spacing and separation values in the same structure set files. These two numbers work together to control how frequently the game attempts to place a structure:

  • Spacing is the average number of chunks between spawn attempts. This must always be larger than separation.
  • Separation is the minimum number of chunks that must separate two successful spawns. It must always be lower than spacing.

Increasing both values makes a structure rarer, while decreasing them makes it pop up more frequently. If you want to give a single structure its own unique spawn pattern, you can create a brand-new structure set with a unique salt value, then reference that structure alone.

Changing Biome Restrictions

Structures are tied to specific biomes through tags. To add or remove a structure from a biome, navigate to data\mss\tags\worldgen\biome\has_structure. Here you'll find JSON files that list which biomes or biome tags are allowed. If you want to stop a structure from spawning in a particular biome, change "replace": false to "replace": true and then delete the unwanted entry from the list. This override mechanism ensures your changes take effect even if other datapacks try to add the same tag. For example, removing the is_sparse tag prevents structures from appearing in sparse jungle or windswept savanna biomes.

Managing Modded Biomes and Compatibility

One of the pack's strongest features is its seamless compatibility with modded biomes. Because the biome tags can reference any registered biome, you can make a soaring tower exclusive to a cherry blossom grove from a biome mod or ensure that a nether fortress variant only appears in a custom crimson forest. The config pack treats modded biomes exactly like vanilla ones, so the process is identical. This flexibility makes MSS a favorite among modpack creators who want to blend structure mods with expansive biome overhauls.

Community Feedback and Sharing Configs

The original creator actively encouraged players to share their custom configurations. If you craft a set of tweaks that you think others would enjoy, you can send them through the community Discord server. Many players have already contributed their own structure sets, biome assignments, and rarity adjustments, creating a small but dedicated library of user-made configs. To stay connected or support the project, you can find the community on Ko-fi and Discord.

Support the Moog's Soaring Structures project on Ko-fi to receive early updates and exclusive content.

Conclusion

The MSS config pack transforms Moog's Soaring Structures from a beautiful but static addition into a fully customizable world-building tool. Whether you're pruning structures for a minimalist vanilla-plus experience or carefully tuning spawn rates for a massive modded server, this datapack puts the power in your hands. With a little JSON editing, you can ensure every generated structure feels intentional and perfectly suited to your Minecraft world. Dive into the files, experiment with the settings, and don't hesitate to share your creations with the community—your perfect world is just a few config tweaks away.

--- **Update Jul 6, 2026:** Added 2 files for version 26.2, 26.1.2, 26.1.1, 26.1, 1.21.9, 1.21.8, 1.21.7, 1.21.6, 1.21.5, 1.21.4, 1.21.3, 1.21.2, 1.21.11, 1.21.10, 1.21.1, 1.21, 1.20.6, 1.20.5, 1.20.4, 1.20.3, 1.20.2, 1.20.1, 1.20.