Runic Blink: Runic Teleportation for Minecraft

Mastering Teleportation with the Runic Blink Mod Imagine constructing ancient, arcane structures that let you blink across your Minecraft world in an instant. The Runic Blink mod transforms ordinary obsidian into a network of teleportation runes, giving you a magical alternative to minecarts, net...

Download Chekote blink for Minecraft 1.12.2, 1.12.1, 1.12, 1.11.2, 1.10.2, 1.9.4

Original name: Chekote blink

Minecraft: 1.10.2, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.7.10, 1.8.9, 1.9.4

Loaders: Forge

FileVersionLoaderSize
Chekote-blink-1.10.2-1.6.0.jar1.10.2Forge43 КБDownload
Chekote-blink-1.10.2-1.5.0.jar1.10.2Forge41 КБDownload
Chekote-blink-1.10.2-1.4.0.jar1.10.2Forge41 КБDownload
Chekote-blink-1.10.2-1.1.0.jar1.10.2Forge40 КБDownload
Chekote-blink-1.10.2-1.0.1.jar1.10.2Forge38 КБDownload
Chekote-blink-1.10.2-1.7.0.jar1.10.2Forge45 КБDownload
Chekote-blink-1.10.2-1.0.0.jar1.10.2Forge601 КБDownload
Chekote-blink-1.11.2-1.6.0.jar1.11.2Forge42 КБDownload
Chekote-blink-1.11.2-1.7.0.jar1.11.2Forge45 КБDownload
Chekote-blink-1.11.2-1.5.0.jar1.11.2Forge41 КБDownload
Chekote-blink-1.11.2-1.0.0.jar1.11.2Forge600 КБDownload
Chekote-blink-1.11.2-1.0.1.jar1.11.2Forge38 КБDownload
Chekote-blink-1.11.2-1.4.0.jar1.11.2Forge40 КБDownload
Chekote-blink-1.11.2-1.1.0.jar1.11.2Forge39 КБDownload
Chekote-blink-1.12-1.4.0.jar1.12Forge40 КБDownload
Chekote-blink-1.12-1.5.0.jar1.12Forge40 КБDownload
Chekote-blink-1.12-1.0.0.jar1.12Forge600 КБDownload
Chekote-blink-1.12-1.1.0.jar1.12Forge39 КБDownload
Chekote-blink-1.12-1.6.0.jar1.12Forge42 КБDownload
Chekote-blink-1.12-1.0.1.jar1.12Forge38 КБDownload
Chekote-blink-1.12-1.7.0.jar1.12Forge45 КБDownload
Chekote-blink-1.12.1-1.1.0.jar1.12.1Forge39 КБDownload
Chekote-blink-1.12.1-1.4.0.jar1.12.1Forge40 КБDownload
Chekote-blink-1.12.1-1.6.0.jar1.12.1Forge42 КБDownload
Chekote-blink-1.12.1-1.5.0.jar1.12.1Forge40 КБDownload
Chekote-blink-1.12.1-1.7.0.jar1.12.1Forge45 КБDownload
Chekote-blink-1.12.1-1.0.0.jar1.12.1Forge38 КБDownload
Chekote-blink-1.12.2-1.6.0.jar1.12.2Forge42 КБDownload
Chekote-blink-1.12.2-1.7.0.jar1.12.2Forge45 КБDownload
Chekote-blink-1.12.2-1.5.0.jar1.12.2Forge40 КБDownload
Chekote-blink-1.12.2-1.4.0.jar1.12.2Forge40 КБDownload
Chekote-blink-1.7.10-1.2.0.jar1.7.10Forge35 КБDownload
Chekote-blink-1.7.10-1.6.0.jar1.7.10Forge41 КБDownload
Chekote-blink-1.7.10-1.5.0.jar1.7.10Forge39 КБDownload
Chekote-blink-1.7.10-1.4.0.jar1.7.10Forge38 КБDownload
Chekote-blink-1.7.10-1.3.0.jar1.7.10Forge125 КБDownload
Chekote-blink-1.7.10-1.1.0.jar1.7.10Forge37 КБDownload
Chekote-blink-1.7.10-1.0.1.jar1.7.10Forge32 КБDownload
Chekote-blink-1.7.10-1.0.0.jar1.7.10Forge596 КБDownload
Chekote-blink-1.8.9-1.0.0.jar1.8.9Forge599 КБDownload
Chekote-blink-1.8.9-1.6.0.jar1.8.9Forge42 КБDownload
Chekote-blink-1.8.9-1.5.0.jar1.8.9Forge41 КБDownload
Chekote-blink-1.8.9-1.4.0.jar1.8.9Forge40 КБDownload
Chekote-blink-1.8.9-1.1.0.jar1.8.9Forge37 КБDownload
Chekote-blink-1.8.9-1.0.1.jar1.8.9Forge37 КБDownload
Chekote-blink-1.9.4-1.6.0.jar1.9.4Forge43 КБDownload
Chekote-blink-1.9.4-1.5.0.jar1.9.4Forge42 КБDownload
Chekote-blink-1.9.4-1.4.0.jar1.9.4Forge41 КБDownload
Chekote-blink-1.9.4-1.1.0.jar1.9.4Forge40 КБDownload
Chekote-blink-1.9.4-1.0.1.jar1.9.4Forge38 КБDownload
Chekote-blink-1.9.4-1.0.0.jar1.9.4Forge601 КБDownload
Chekote-blink-1.9.4-1.7.0.jar1.9.4Forge45 КБDownload

Mastering Teleportation with the Runic Blink Mod

Imagine constructing ancient, arcane structures that let you blink across your Minecraft world in an instant. The Runic Blink mod transforms ordinary obsidian into a network of teleportation runes, giving you a magical alternative to minecarts, nether highways, or endless sprinting. Whether you want to connect distant bases, create hidden escape routes, or simply feel like a wizard, this mod delivers a balanced and deeply satisfying travel system.

What Is Runic Blink?

Runic Blink introduces player-built runes — large, flat constructs made mostly of obsidian — that can be linked together through a unique signature system. Once activated, a rune stores energy and allows you to teleport to any other rune sharing the same signature. The mod stays close to vanilla aesthetics while adding a completely new layer of infrastructure and strategy to your gameplay.

Supported Minecraft Versions

The mod receives feature updates and bug fixes for a wide range of versions, making it accessible even on older modded setups. Supported releases include:

  • 1.7.10
  • 1.8.9
  • 1.9.4
  • 1.10.2
  • 1.11.2
  • 1.12
  • 1.12.1
  • 1.12.2

If you need a version not listed here, the developer encourages opening an issue on the project's GitHub repository. Getting the mod into your game is straightforward, and if you prefer a hassle-free approach, you can easily install it via the foxygame.net launcher — a convenient, flexible, and modern Minecraft launcher where you can download mods right from the menu.

Blocks and Items

The Rune Core

This mod adds a single, crucial block: the Rune Core. It acts as the heart of every rune, storing the energy required for teleportation and controlling entity transmission. Without a properly placed Rune Core, your obsidian arrangement remains just a decorative floor pattern.

Crafting the Rune Core involves a simple recipe using obsidian, a diamond, and redstone dust. Once you have the core, you are ready to build your first rune.

Building a Rune

Structure and Signature

A standard rune is a 5x5 horizontal structure, one block tall. The base consists of obsidian blocks arranged in that grid, with the Rune Core placed exactly in the center. The four blocks immediately north, south, east, and west of the core form the rune's signature. These signature slots can be filled with any block you choose — cobblestone, wool, gold blocks, even dirt. Two runes will only link if their signatures match perfectly, so you can create separate networks by using different block types.

While the diagram in the original documentation shows dirt blocks as the surrounding material, the ground beneath the rune can be any solid block. The important part is that the obsidian frame and the signature blocks are placed correctly.

Using the Rune Network

Activation

Once your rune structure is complete, right-click the Rune Core to activate it. If the construction is valid, you will witness a dramatic lightning strike hitting the rune — a visual confirmation that the rune is drawing energy from its surroundings. If no lightning appears, double-check your layout; a missing obsidian block or an off-center core will prevent activation.

Teleportation

With at least two activated runes sharing the same signature, right-clicking any Rune Core in the network instantly transports you to the next rune in the sequence. The order of teleportation is determined by the order in which each rune was activated. This means you can design a linear chain of waypoints, a loop, or a hub-and-spoke system simply by activating runes in a specific order.

There is no cooldown, and the transition is seamless. You can move items, mobs, and yourself across vast distances in the blink of an eye, making it an excellent tool for large-scale builds, adventure maps, or server hubs.

Configuration and Customization

Runic Blink offers several configurable options to tailor the experience to your playstyle. All settings are found in the blink.cfg file generated on first launch.

Rune Size

By default, runes must be 5x5, but you can change this to any odd integer of 3 or greater. A size of 3 creates a compact 3x3 rune, perfect for tight spaces or minimalist builds. The configuration entry looks like this:

general { I:runeSize=5 }

Burning on Damage

Since version 1.6.0, runes catch fire when they take damage — for instance, if a block is hit or broken. This behavior is controlled by a boolean value. To disable it, set:

general { B:burning=true } (change to false to prevent fire).

Travel Cost

Starting from version 1.7.0, you can assign an experience level cost to teleportation. Two separate values work together:

  • Dimension transit cost: A flat level cost applied when the destination rune is in a different dimension.
  • Distance cost per meter: A level cost calculated from the distance between the two rune cores, rounded up to the nearest integer.

The total cost is the sum of both. If the player lacks enough levels, teleportation fails with a fizzle sound and a puff of smoke from the core. Example configuration:

general { I:levelCostForDimensionTransit=0 D:levelCostPerMeter=0.0 }

Setting these values adds a survival-friendly resource sink, encouraging players to build rune networks strategically rather than spamming them everywhere.

Why You Should Try Runic Blink

Runic Blink fits beautifully into both vanilla-style and heavily modded worlds. It rewards planning and creativity without overwhelming you with complex GUIs or rare materials. The signature mechanic lets you color-code networks, hide secret exits, or even create puzzle-based teleportation challenges for friends. Because the mod is lightweight and compatible with so many versions, it integrates smoothly into existing modpacks or private servers.

Whether you are linking a mountaintop observatory to an underground vault, or simply tired of walking between your farms, the Runic Blink mod turns travel into a magical, instantaneous experience. Build your first rune today and watch the lightning strike — your world will never feel the same again.