EntityRider: Ride Any Mob in Minecraft

What Is EntityRider and Why Should You Try It? Minecraft has always been about pushing boundaries, from building floating castles to automating entire farms with redstone. But what if you could take that creativity to the next level by riding any living creature you encounter? The EntityRider plu...

Download EntityRider for Minecraft 1.12

Original name: EntityRider

Minecraft: 1.12

FileVersionLoaderSize
EntityRider.jar1.12—74 КБDownload

What Is EntityRider and Why Should You Try It?

Minecraft has always been about pushing boundaries, from building floating castles to automating entire farms with redstone. But what if you could take that creativity to the next level by riding any living creature you encounter? The EntityRider plugin makes this possible. Instead of being limited to saddled pigs or tamed horses, you can hop onto a zombie, steer a creeper, or even soar through the End on the back of an enderman. This experimental plugin replaces default entity classes with custom ones at spawn time, giving players the ability to mount and control almost every mob in the game. Whether you run a survival server, a minigame hub, or just want to mess around with friends, EntityRider adds a layer of unpredictable fun.

How EntityRider Transforms Minecraft

At its core, EntityRider works by intercepting the spawning process. When a living entity appears in the world, the plugin swaps its standard behavior with a custom class that supports riding. This means you can right-click any naturally spawned mob to sit on it immediately. However, sitting is just the beginning. To actually control movement—walking, flying, or swimming—you need to spawn a custom version of that entity using commands. The plugin handles the technical side, but there may be a short delay after spawning before the entity becomes controllable. A few seconds of patience, and you’ll be galloping across biomes on a skeleton horse or diving into oceans on a dolphin.

The list of rideable entities is extensive. From passive farm animals like cows and sheep to hostile nether mobs like blazes and ghasts, the possibilities are vast. Even bats, normally fluttering aimlessly, can become your tiny aerial mount. The plugin’s /entityrider spawn list command reveals every available type, so you can experiment with creatures you never thought you’d command. Keep in mind that some entities, like the ender dragon, might cause performance hiccups due to their size and complex AI, but for most mobs the experience is surprisingly smooth.

Permissions and Commands

EntityRider uses a straightforward permission system to let server admins control who can ride, spawn, and remove entities. Assigning these nodes to player groups ensures that only trusted users can spawn custom mobs, preventing chaos on public servers.

Permissions Overview

  • entityrider – Grants access to information about available commands.
  • entityrider.use – Allows the player to enable or disable EntityRider for themselves.
  • entityrider.spawn – Permits spawning of custom rideable entities.
  • entityrider.kill – Lets the player remove their own spawned entities.

Command Reference

All commands are accessed through the base /entityrider prefix. Here’s a quick guide to what you can do:

  • /entityrider enable – Activates EntityRider for you, allowing right-click mounting.
  • /entityrider disable – Turns off the plugin’s functionality for your player.
  • /entityrider toggle – Switches between enabled and disabled states.
  • /entityrider spawn list – Displays all entity types you can spawn as custom mounts.
  • /entityrider spawn <entityname> – Spawns a custom controllable entity of the specified type (e.g., /entityrider spawn zombie).
  • /entityrider kill all – Removes every custom entity you have spawned.
  • /entityrider kill <number> – Kills a specific entity based on its spawn order (the first spawned is number 1, and so on).

Installing EntityRider on Your Server

Getting EntityRider up and running is a simple process. First, download the plugin JAR file from its official source—typically found on platforms like SpigotMC or BukkitDev. Once you have the file, place it into your server’s plugins folder and restart the server. After the restart, the plugin will generate its configuration files, and you can begin assigning permissions to your player groups using a permissions manager like LuckPerms.

For those who prefer a more streamlined approach, modern launchers can simplify the entire mod and plugin installation process. The foxygame.net launcher, for instance, offers a convenient and flexible way to manage your Minecraft experience. With its built-in mod menu, you can browse and install plugins like EntityRider directly, without manually moving files or worrying about version mismatches. This makes it especially handy for players who frequently switch between different modded setups or want to keep their server updated with minimal effort. Once EntityRider is installed through any method, you can jump right in and start mounting mobs.

Creative Ways to Use EntityRider

Beyond the novelty of riding a creeper, EntityRider opens up unique gameplay opportunities. On a survival server, you could organize races where players spawn and ride different mobs through obstacle courses—imagine a spider climbing walls while a horse gallops across flat terrain. For roleplay servers, riding a wolf or ocelot adds a new dimension to character stories. Minigame designers can create entire challenges around controlling normally hostile mobs, like navigating a ghast through a fiery nether maze. Even in singleplayer, the plugin lets you explore biomes from a fresh perspective, such as gliding over treetops on a parrot or swimming alongside guardians in an ocean monument.

Because custom entities are tied to the player who spawned them, you can also use the plugin for temporary transportation without taming or breeding. Need to cross a lava lake quickly? Spawn a strider, wait a moment, and ride it across. The /entityrider kill all command makes cleanup effortless, so you won’t leave a trail of abandoned mounts behind.

Tips for a Smooth Experience

While EntityRider is designed to be lightweight, a few best practices will help you avoid common pitfalls. First, limit the entityrider.spawn permission to players you trust, as spawning too many custom entities can strain server performance. Encourage users to kill their mounts when they’re done, or set up a recurring task to clear old entities. Test the plugin on a private world before rolling it out to a large player base, especially if you plan to use exotic mobs like the wither or ender dragon. Some entities may behave unpredictably when ridden, so having a backup of your world is always wise. Finally, keep the plugin updated to the latest version to benefit from bug fixes and compatibility improvements with newer Minecraft releases.

Conclusion

EntityRider breaks the mold of conventional Minecraft transportation, turning every living creature into a potential mount. With simple right-click mounting, command-based control, and a flexible permission system, it’s a plugin that can fit into almost any server environment. Whether you’re looking to add a dash of humor, create new minigames, or just explore your world in a completely different way, EntityRider delivers. By managing permissions carefully and using tools like the foxygame.net launcher for hassle-free installation, you can ensure a stable and enjoyable experience for everyone. So go ahead—saddle up a blaze, ride a bat into the sunset, and discover Minecraft from a whole new angle.