What Is the Beheaded Mod in Minecraft?
Minecraft has always been about collecting rare trophies, from dragon eggs to nether stars. But one thing that always felt missing was the ability to claim the head of every mob you defeat. The Beheaded mod changes that completely. It introduces a simple yet powerful system that lets you obtain the head of any creature in the game, turning your base into a macabre museum or a stylish hat collection. Whether you want to display a creeper’s grimace on your wall or wear a chicken head as a helmet, this mod makes it possible with just a few tweaks.
How Beheaded Works
At its core, Beheaded adds a drop chance for every mob’s head upon death. By default, all heads have a 10% drop rate, meaning roughly one in ten kills will yield a trophy. The mod doesn’t just stop at vanilla mobs — it automatically detects any creature registered in the game, including those from other mods, and generates a head item for them. The heads are fully functional items that can be placed as blocks, displayed in item frames, or worn directly on your head as a helmet. They appear as detailed 3D models both in your inventory and in the world, giving them a much more realistic look than the standard player skulls.
Configuring Drop Rates to Your Liking
One of the standout features of Beheaded is its flexible configuration. The mod uses a simple config file where you can adjust the drop rate for each mob individually. This is perfect for server owners who want to make certain heads rarer or more common depending on their gameplay style. For example, you might set boss mob heads to a 5% chance to keep them valuable, while common farm animals could have a 25% chance so players can decorate their barns easily. The config file is well-documented, and you can even disable drops for specific mobs entirely if you prefer to keep things vanilla.
Editing the Config File
To tweak the rates, navigate to the mod’s config folder after running the game once. You’ll find a file named beheaded.cfg or similar. Inside, each mob is listed with a percentage value. Simply change the number, save the file, and reload the game. The changes take effect immediately, so you can experiment without restarting the entire server. This level of control makes Beheaded a favorite among modpack creators who want to balance trophy hunting with other progression systems.
3D Models and Wearable Heads
Unlike the flat, pixelated player heads you might be used to, Beheaded renders every head as a proper 3D model. When you hold a zombie head in your hand, it looks just like the mob’s actual head, complete with textures and dimensions. Place it on the ground, and it becomes a miniature bust that fits perfectly on a shelf. The real fun begins when you equip it in your helmet slot — your character’s head is replaced by the mob’s head, making for hilarious multiplayer moments. Imagine a group of friends all wearing creeper heads while sneaking through a dark forest. The visual effect is seamless and adds a new layer of customization to your avatar.
Adding Custom Heads from Other Mods
Beheaded comes bundled with a handful of vanilla mob heads right out of the box, but its true power lies in expandability. If you have mods that add new creatures — like mythical beasts, dinosaurs, or alien entities — you can create custom head images and insert them directly into the mod’s .jar file. The mod will automatically detect and use them, no coding required. All you need is a basic image editor to design a 2D texture that matches the mob’s head, then package it into the correct folder structure. This opens up endless possibilities for modpack authors and dedicated players who want every single mob to have a collectible head.
Installing Beheaded and its dependency SourceCodedCore is a breeze if you use a modern launcher like foxygame.net. From the launcher’s built-in mod menu, you can search for both mods, download them with a single click, and have them automatically placed in the right folder — no manual file hunting required. This kind of convenience lets you jump straight into head-hunting without wrestling with installation guides.
Compatibility and Requirements
Beheaded is designed to work with Minecraft Forge and requires the SourceCodedCore library to function. SourceCodedCore is a lightweight utility mod that handles shared code for several mods by the same developer, so you’ll need to install it alongside Beheaded. Both mods are available on the same mod page, making it easy to grab them together. The mod is compatible with most other content mods, and because it dynamically generates heads based on registered entities, it rarely causes conflicts. However, if you’re using a mod that already adds its own head drops, you might see duplicate items — in that case, you can simply disable those mobs in Beheaded’s config to avoid clutter.
Performance Considerations
Since Beheaded only adds a few new items and a simple drop mechanic, it has virtually no impact on game performance. The 3D models are lightweight and render efficiently, even when dozens of heads are placed in a room. Server owners can safely add it to large modpacks without worrying about lag spikes. The config file also allows you to reduce drop rates globally if you’re concerned about too many head items flooding inventories.
Creative Uses for Collected Heads
Once you start amassing heads, the creative possibilities are endless. Here are a few popular ideas from the community:
- Trophy rooms: Build a grand hall lined with the heads of every boss and rare mob you’ve slain, complete with name tags and item frames.
- Adventure map rewards: Map makers can use specific heads as quest items or keys, with custom drop rates to control progression.
- PvP bragging rights: On multiplayer servers, wearing an opponent’s head after a duel is the ultimate flex.
- Redstone displays: Combine heads with pistons and note blocks to create animated mob head displays that react to redstone signals.
- Disguises: Wear a mob’s head to blend in — creepers won’t attack a player wearing a creeper head, adding a fun stealth mechanic.
Conclusion
Beheaded is a must-have mod for collectors, builders, and anyone who loves adding a personal touch to their Minecraft world. Its straightforward drop system, deep configurability, and stunning 3D models elevate the simple act of killing a mob into a rewarding treasure hunt. The ability to add custom heads from any mod ensures that your collection will never feel incomplete, no matter how many creatures you encounter. With minimal performance cost and easy installation — especially through launchers that streamline mod management — there’s no reason not to give it a try. Start your head collection today and turn every battle into a lasting trophy.