AutoUser Mod for Minecraft: Automate Everything with Liquid Experience
Minecraft automation often feels like a puzzle with missing pieces. You have hoppers, droppers, and dispensers, but none of them quite mimic a player’s right‑click. That’s where the AutoUser mod steps in — a compact yet powerful addition that introduces a true player‑simulated block, a new fluid called liquid experience, and a handful of utility blocks that streamline resource handling. Whether you’re building a mob farm, an enchanting setup, or just tired of manually clicking, this mod adds exactly the tools you need.
What Is the AutoUser Mod?
AutoUser is a small but clever mod designed to fill a gap in vanilla automation. Its centerpiece is the Auto User block, which can interact with the world exactly like a player would. Instead of burning coal or redstone pulses, this block runs on liquid experience — a brand‑new fluid you can harvest from your own XP bar. The mod also includes a Blood Auto User variant for players who enjoy Blood Magic, plus a tank, an experience drain, and a trash can for both items and fluids. Everything works together to create a self‑sustaining loop of experience and automated actions.
Key Features and How They Work
The Auto User Block
Think of the Auto User as a programmable right‑click machine. Place it facing a block, an entity, or even the air, and it will simulate a player’s use action. Need to automatically harvest crops with a hoe? Fill a cauldron? Activate a lever? The Auto User does it all. The twist: it consumes liquid experience as fuel. This means you can’t just spam it endlessly — you need a steady supply of that glowing green fluid. Once you set up an experience drain (more on that later), you’ll have a renewable power source that turns your own XP into automation currency.
Liquid Experience and the Experience Drain
Liquid experience is a new fluid that exists only within this mod’s ecosystem. You can’t find it in the wild; you must generate it using an Experience Drain. This block, when placed above an AutoUser tank, will pull experience directly from a player standing on top of it and convert it into liquid form stored in the tank below. The drain works only with the mod’s own tanks, so you’ll need to craft one before you can start collecting. Once stored, liquid experience can be piped into an Auto User to keep it running. It’s a brilliant way to offload excess XP from mob grinders and turn it into tangible automation.
The Tank
The tank included in AutoUser is no ordinary fluid container. It holds up to 16 buckets of any fluid — not just liquid experience. You can use it to buffer water, lava, or even modded liquids from other tech packs. Its real strength, however, is its seamless integration with the experience drain and Auto User. Place a drain on top, stand on it, and watch your XP flow into the tank. Then connect the tank to an Auto User with fluid pipes, and you’ve got a closed loop that powers your contraptions indefinitely.
The Trash Can for Items and Fluids
Every automated system produces waste, and the AutoUser mod gives you a simple solution: a trash can that deletes any items, blocks, or fluids pumped into it. No more overflow chests cluttering your base or accidental fluid spills. Just pipe the unwanted output into the trash can, and it vanishes. It’s especially handy when you’re testing setups or when you have a mob farm that drops dozens of junk items you’ll never use.
Blood Auto User: Blood Magic Integration
If you have Blood Magic installed, the mod offers an alternative power source. The Blood Auto User works identically to the standard version but draws from your Blood Magic network instead of liquid experience. This makes it a natural fit for players already invested in blood‑based rituals. It’s a thoughtful cross‑mod compatibility feature that respects the theme of each magic system without forcing you to abandon one for the other.
Setting Up Your First AutoUser Loop
Getting started is straightforward. Craft an Auto User, a tank, and an experience drain. Place the tank, put the drain on top, and stand on the drain — your experience will slowly convert into liquid experience inside the tank. Next, place the Auto User facing whatever you want to automate. Connect the tank to the Auto User using any fluid transport method (the mod itself doesn’t add pipes, so you’ll rely on vanilla buckets or other mods’ piping). As long as the tank contains liquid experience, the Auto User will perform its action each time it receives a redstone signal or is set to continuous mode.
One thing to keep in mind: the experience drain only works with AutoUser tanks, and you can’t use it to fill vanilla cauldrons or other fluid containers. That small limitation actually encourages you to build dedicated infrastructure, which feels rewarding once the loop is complete.
Why This Mod Stands Out
AutoUser doesn’t try to reinvent the wheel. It fills a specific niche — player‑like interaction — and does it with a unique resource mechanic that ties into Minecraft’s existing experience system. The addition of liquid experience makes automation feel earned, not cheated. The trash can and tank are quality‑of‑life blocks that every modded world benefits from, and the Blood Magic variant shows the developer’s attention to community playstyles.
Installing the mod is refreshingly simple. Once you’ve grabbed the latest version, you can drop it straight into your mods folder. If you prefer a more streamlined approach, the foxygame.net launcher lets you browse and install AutoUser directly from its built‑in mod menu, saving you the hassle of manual file management while keeping everything organized.
Conclusion
The AutoUser mod transforms the way you think about Minecraft automation by introducing a block that truly acts like a player, powered by a fluid you can harvest from your own experience. With its tightly integrated tank, drain, and trash can, it forms a complete toolkit for anyone looking to simplify repetitive tasks. Whether you’re a technical builder, a magic enthusiast, or just someone tired of endless clicking, this mod deserves a spot in your pack. Give it a try, set up your first liquid experience loop, and watch your world run itself.