Resource Spawner
Server administration in ARK: Survival Ascended often feels like a balancing act between giving players enough resources to thrive and keeping the world feeling authentic. The Resource Spawner add-on solves this by placing a powerful tool directly into the hands of server admins, allowing them to spawn harvestable resource nodes in any defined area. This mod is a game-changer for those who want to customize their maps without breaking the vanilla experience.
What Does Resource Spawner Do?
At its core, this mod provides a spawn-only tool that lets you place persistent resource nodes anywhere on the map. Whether you need a metal node near a new player spawn or a pearl deposit in a hidden cove, the Resource Spawner makes it happen. The tool is designed exclusively for admins, ensuring that only trusted individuals can alter the landscape. This keeps griefing to a minimum while giving you full creative control.
Vanilla-Compatible and Server-Friendly
One of the standout features of the Resource Spawner for ARK: Survival Ascended is its strict adherence to vanilla resources. The mod uses only base-game assets, meaning it will never interfere with modded crafters, recipes, or custom items. This makes it an ideal addition to servers that already run a heavy mod load. You can place nodes without worrying about compatibility conflicts, and the mod respects all server harvest settings, including yield multipliers and harvest health.
Persistent Nodes with Smart Respawn Logic
Every node you place automatically sets itself to respawn 45 minutes after being harvested. This timer is multiplied by the ResourcesHarvestRespawnMultiplier found in your GameUserSettings.ini, giving you granular control over resource regeneration. If a structure blocks a node's respawn point, the node will wait patiently and return on the next cycle once the obstruction is removed. This ensures your carefully designed resource areas remain functional even as players build around them.
Harvesting Behavior Matches Vanilla
Each node behaves exactly like its natural counterpart. Metal, sulfur, and crystal nodes are harvestable by pick, hatchet, or appropriate dinos. Wood nodes can be chopped with a chainsaw, and all harvest systems are based on vanilla behavior. This means players won't need to learn new mechanics, and your server's economy stays balanced.
Available Nodes and Their Resources
The mod offers a diverse selection of placeable nodes, each producing a specific set of resources:
- Element: Produces Element, Element Shards, and Element Dust
- Metal: Produces Metal and Stone
- Obsidian: Produces Obsidian
- Crystal: Produces Crystal, Stone, and Rare Mushrooms
- Polymer: Produces Organic Polymer, Polymer, and Fiber
- Bones: Produces Keratin and Cementing Paste
- Pearls: Produces Silica Pearls and Silicate
- Black Pearls: Produces Black Pearls
- Oil: Produces Oil and Stone
- Gems: Produces Blue, Red, and Green Gems
- Wood: Produces Wood, Fungal Wood, and Thatch
- Drones: Produces Metal Ingots and Electronics
- Sulfur: Produces Sulfur and Stone
Custom harvest components are used for Black Pearls, Gems, Bones, Drones, Element, Polymer, and Silica Pearls. These are parented to the Stone harvest class to ensure compatibility with harvest health, respawn timing, and tool or dino harvesting behavior.
Erasure Mode and Mode Switching
Mistakes happen, and the Erasure Mode is your cleanup crew. This mode cleanly removes all visible placeable harvest nodes in an area and prevents them from respawning. This allows you to correct placement errors without manually hunting down each node. Note that harvested nodes cannot be deleted until they have respawned, so plan your erasures accordingly.
Switching modes is currently done by holding Right Click (Aim) and scrolling the mouse wheel up or down. On consoles, you hold the Right Bumper and use the direction pads, though some testers report this moves through modes two at a time. The developer is working on a more intuitive method, but for now, this system is functional.
Installation and Compatibility
To get started, you will need to know how to install the mod. The process is straightforward: download Resource Spawner from your preferred mod repository and add it to your server's mod list. Once loaded, use the admin spawn command cheat giveitem "/ResourceSpawner/Spawner/PrimalItem_WeaponSpawner.PrimalItem_WeaponSpawner" 1 0 0 false to receive the tool. The mod is compatible with recent versions of ARK: Survival Ascended and works alongside other mods without conflict, thanks to its vanilla-only approach.
For players using the foxygame.net launcher, the process is even smoother. The launcher's integrated add-on catalog lets you locate and install Resource Spawner with a single click, automatically handling version checks and dependencies. This ensures you always have a compatible build without manual file management.
Server Settings and Customization
The Resource Spawner respects all server harvest settings, including yield multipliers and harvest health. Custom harvest components are parented to the Stone harvest class, ensuring consistent behavior across all node types. This level of integration means you can fine-tune your server's economy without worrying about the mod breaking your existing balance.
As of version 4.0, the tool can only be used by admins, and it does not have an engram. This is a spawn-only item, keeping it out of the hands of regular players and preserving the integrity of your server.
Final Thoughts
The Resource Spawner is an essential tool for any ARK: Survival Ascended server admin who wants to create custom resource locations without sacrificing vanilla integrity. Its persistent nodes, smart respawn logic, and full server setting compatibility make it a reliable choice. Whether you are setting up a new player hub or enriching a late-game area, this mod delivers the control you need. Download Resource Spawner today and take your server management to the next level.