Configurable Cryopods (Charge Version)
If you have spent any time in ARK: Survival Ascended, you know that cryopods are both a blessing and a headache. They save your tames, but they come with restrictions, sickness timers, and frustrating limitations in boss arenas or caves. The Configurable Cryopods (Charge Version) mod is a complete rework of the classic ASE mod, bringing a suite of new features and quality-of-life improvements to ASA. While the original mod is no longer maintained, this Charge Version offers a robust set of tools for players and server admins who want to bend the rules of cryo storage to their will.
This mod is not just a simple port. It introduces deeper config options, passive resource generation, and a full admin backup system. Whether you are a solo player tired of cave restrictions or a server owner looking for granular control, this add-on gives you the levers to pull. Let’s break down what makes this version stand out and how you can get the most out of it.
Core Features That Change the Game
The headline feature is the ability to uncryo creatures in boss arenas. In vanilla ARK, bringing a Giga or a Rex into a boss fight via cryopod is often impossible due to drag weight checks. With Configurable Cryopods (Charge Version), you can toggle BossIgnoreDragWeight to true, allowing even the heaviest tames to be deployed for the fight. This alone can shift your entire endgame strategy.
Another standout is the ability to cryo normally restricted creatures. Think Zeppelins or the Ice Titan. The CanAlwaysCapture option opens up a whole new world of mobility and utility. You can now pack up your massive structures or temporary titans and move them across the map with ease.
Retain Saddles and Inventory
One of the most requested features in any cryo mod is the ability to keep saddles and inventory items. This mod delivers on both fronts. By accessing the context menu, you can release stored creatures while retaining their equipped saddles. The CryoInventoryItems option ensures that all captured creatures keep their inventory when released, so you do not have to juggle items between storage boxes and your tames.
Additionally, the mod displays extra info on the cryopod tooltip, such as mutated stats, equipped saddle details, and other critical information. This makes managing your breeding lines and combat mounts significantly easier.
Passive Resource Production and Admin Tools
For those who love automation, the EnablePassiveProduction option is a game-changer. You can set your cryopodded creatures to passively produce resources like Achatina paste, unfertilized eggs, or poop. This turns your cryo fridge into a mini factory, generating valuable materials while you are off doing other things.
Server admins will appreciate the built-in backup system. You can restore or delete old cryopods from your server, which is a lifesaver when dealing with corrupted data or player disputes. Furthermore, the script command scriptcommand SpawnCryo allows you to spawn specific dinos directly into a player's inventory. The template is straightforward: DinoBlueprintPath, Level, SaddleQuality, and EOS ID. For servers running GSA, you can even replace the EOSID with {player.id} for dynamic targeting.
If you are looking to streamline your server setup, the foxygame.net launcher offers a one-click install for Configurable Cryopods (Charge Version), ensuring you get the correct version without manual file hunting. Their add-on catalog is updated frequently, so you can keep your mod list current with minimal effort.
Deep Dive into Config Options
The true power of this mod lies in its [ConfigurableCryopods] section. Here are the key toggles you will likely tweak first:
- PreventCryoSickness: Set to true to disable the cryo sickness debuff entirely.
- CanAlwaysCapture: Allows cryo of normally restricted creatures like Zeppelins or Ice Titans.
- PlatformSaddleTimer: Increases the time it takes to cryo creatures with platform saddles, preventing quick base moves in combat.
- MaxBossLimit: Sets the maximum number of creatures allowed to be released in a boss arena (default is 50).
- CryoSpeed: Determines how many seconds it takes before a creature is fully cryo'd (default 0.2).
- OwnerCryoOnly: Restricts cryo and release actions to the original tamer or cryoer.
- RestrictedCryoDeploy: Allows deployment in normally forbidden zones like the Tek Cave or boss arenas.
- CryoRestrictedItems: Stores transfer-restricted items such as artifacts or element in the cryopod.
- AllowTribeLogs: Set to false to prevent tribe log spam when creatures are cryo'd.
- AllowCuddleReroll: When true, babies will reroll their imprint food after being released.
- PreventCaveCryo: Set to true to block deployment inside caves, maintaining a vanilla challenge.
- EnableCryoRifle: Turns on the cryo rifle and cryo gun for ranged capture.
- EnablePoopProduction and EnableEggProduction: Toggle passive poop and unfertilized egg generation.
- CryoSicknessCooldown: Adjusts the duration of cryo sickness after release (default 300 seconds).
These options give you granular control over how cryopods behave on your server. You can tailor the experience to be as forgiving or as hardcore as you like.
Installation and Compatibility
Installing the mod is straightforward. You can download Configurable Cryopods (Charge Version) from the Steam Workshop or CurseForge, depending on your platform. For those using the foxygame.net launcher, the add-on catalog includes this mod with auto-updates, so you never have to worry about version mismatches breaking your save. The launcher handles the dependency checks and keeps your server files in sync.
When it comes to compatibility, this mod is designed for ARK: Survival Ascended and works with most other mods that do not alter the base cryopod mechanics. It is wise to test it alongside your other mods in a single-player session first. If you are running a dedicated server, ensure you have the latest version of the game and that your server is running the same mod version as your clients.
To get started, use the following admin spawn codes:
cheat giveitem "/ConfigurableCryopods/Items/PrimalItem_WeaponConfigurableCryopod.PrimalItem_WeaponConfigurableCryopod" 1 0 0 falsecheat giveitem "/ConfigurableCryopods/Items/PrimalItemStructure_ConfigurableCryoFridge.PrimalItemStructure_ConfigurableCryoFridge" 1 0 0 falsecheat giveitem "/ConfigurableCryopods/Items/PrimalItem_CryoRifle.PrimalItem_CryoRifle" 1 0 0 false
Final Thoughts on This Mod
The Configurable Cryopods (Charge Version) is more than just a quality-of-life mod; it is a server management tool and a gameplay expander. Whether you want to bypass boss arena restrictions, automate resource gathering, or simply keep your tames' saddles intact, this mod has a setting for it. The admin backup and spawn commands add a layer of control that is rare in the ARK modding scene.
While the mod is no longer receiving updates, it remains a stable and feature-rich option for players who do not need the latest patches. If you want to know how to install it correctly, the foxygame.net launcher provides a guided setup for Configurable Cryopods (Charge Version), including version compatibility checks with your current ASA build. That ensures a smooth experience from the moment you hit the play button.
For those who love tweaking every aspect of their ARK experience, this mod is a must-have. It respects the core mechanics while giving you the keys to unlock their full potential. Download it, configure it, and never worry about a lost saddle or a restricted Giga again.