MES - Moog's End Structures (config pack)
For players who love to shape their Minecraft world down to the finest detail, the MES - Moog's End Structures (config pack) is an essential tool. This powerful add-on acts as a template, giving you complete control over how the stunning structures from the Moog's End Structures mod generate in your game. Instead of simply accepting the default placements, you can become the architect of your own End dimension, deciding exactly which builds appear, how often they spawn, and in which biomes they belong.
What Exactly Is This Config Pack?
This is not a standalone mod that adds new buildings. Rather, the MES - Moog's End Structures (config pack) is a datapack template designed to work seamlessly with the main Moog's End Structures mod. It provides you with the default configuration files in an easily editable format. This means you can dive into the JSON files and make precise adjustments to how the mod's structures integrate into your world. The pack is remarkably versatile, as all datapack versions function flawlessly on Forge, NeoForge, and Fabric mod loaders, ensuring compatibility with almost any modded setup.
Why Customize Your End Structures?
The End dimension in vanilla Minecraft can feel barren. Moog's End Structures breathes life into it with incredible builds, but every server or single-player world has its own story. You might want a desolate wasteland with only rare, massive ruins, or a densely populated End with frequent, smaller outposts. This config pack puts that power in your hands. By learning a few simple JSON edits, you can tailor the exploration experience to match your vision perfectly.
Getting Started with Customization
Once you have the MES - Moog's End Structures (config pack) downloaded, you can begin tweaking the files inside the data/mes/worldgen/structure_set directory. The process is straightforward and requires only a basic text editor. Here are the primary ways you can modify your world generation.
Removing Unwanted Structures
If a particular structure doesn't fit your world's theme, you can easily prevent it from spawning. Navigate to the specific structure's JSON file within the structure_set folder. For example, to remove the "astral_hideaway," you would open its file and clear the structures array so it looks like this:
- Locate the file:
data/mes/worldgen/structure_set/other_decoration/astral_hideaway.json. - Edit the "structures" section to contain an empty array:
"structures": []. - Save the file, and the structure will no longer generate in your world.
Adjusting Structure Rarity
Controlling how often a structure appears is done by modifying the spacing and separation values within the same JSON file. A higher spacing value means structures are placed farther apart on average, making them rarer. The separation value must always be strictly less than the spacing. For instance, to make the astral_hideaway much less common, you could change its spacing to 100 and separation to 80. This simple tweak dramatically alters the exploration experience.
Modifying Biome Tags
To change where structures can spawn, you'll edit the biome tag files located in data/mes/tags/worldgen/biome/has_structure. Open the relevant JSON file, such as the one for End biomes, and add or remove biome IDs. You can use individual biomes like "minecraft:end_highlands" or biome tags like "#minecraft:is_end". When adding biomes from other mods, remember to include "required": false to prevent crashes if that mod isn't present. Setting "replace": true ensures your custom list overrides the default one entirely.
Seamless Integration with Your Launcher
Managing multiple mods and datapacks can be a hassle, but modern tools simplify the process. For those using the foxygame.net launcher, adding the MES - Moog's End Structures (config pack) to your instance is a breeze thanks to its one-click install feature that automatically places the pack in the correct directory. The launcher's built-in add-on catalog also makes it easy to discover and keep this config pack updated alongside your other mods, ensuring you always have the latest template for your End dimension tweaks.
How to Install the Config Pack
Installing the MES - Moog's End Structures (config pack) is a manual but simple process. First, ensure you have the base Moog's End Structures mod installed for your chosen mod loader. Then, download the config pack and place the entire folder inside your world's datapacks directory. If you are creating a new world, you can add it during world creation. For existing worlds, simply drop the folder in and reload the world or use the /reload command. The changes will take effect for all newly generated chunks.
Unlocking Full Creative Control
This config pack is more than just a settings file; it's a gateway to becoming a true world builder. By understanding the structure set and biome tag systems, you can create entirely custom generation rules. Want a specific structure to only appear on the rarest End islands? You can do that. Want to integrate structures from other mods into the Moog's End generation system? The template provides a clear path. The community is encouraged to share their custom configs, fostering a collaborative environment where players can exchange unique world generation ideas.
Compatibility and Support
The MES - Moog's End Structures (config pack) is built to be loader-agnostic. Since it's a datapack, it works natively with the base game's systems, meaning it is compatible with Forge, NeoForge, and Fabric without any extra steps. This flexibility makes it a perfect addition to any modpack. If you run into issues or have a brilliant idea for a new configuration, the mod's community Discord server is the best place to get help and share your creations. The developer actively encourages feedback and may even feature your custom configs for other players to enjoy.
By taking the time to learn this config pack, you transform from a passive player into an active designer of your Minecraft experience. The End will never feel the same again when every ruin, every tower, and every mysterious gateway is placed exactly where you want it.